Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling

This commit is contained in:
2025-08-26 23:05:30 +02:00
parent 6e71c321f7
commit 6c733d3159
339 changed files with 18075 additions and 3491 deletions

View File

@@ -7,5 +7,5 @@
[node name="BrickThrowComponent" type="Node"]
script = ExtResource("1_ogpnm")
BrickScene = ExtResource("2_4txoq")
FireRate = 0.3
FireRate = 0.6
ThrowInputBehavior = ExtResource("3_gxahf")

View File

@@ -0,0 +1,11 @@
[gd_scene load_steps=4 format=3 uid="uid://cfses3kn3y8qw"]
[ext_resource type="Script" uid="uid://b0bv8kw5w5037" path="res://scripts/components/BrickThrowComponent.cs" id="1_xj8hl"]
[ext_resource type="PackedScene" uid="uid://5surx230gfw3" path="res://objects/entities/exploding_brick.tscn" id="2_xj8hl"]
[ext_resource type="Resource" uid="uid://diuv6pr6a0dup" path="res://resources/throw_behaviors/charge_throw_input.tres" id="3_xj8hl"]
[node name="BrickThrowComponent" type="Node"]
script = ExtResource("1_xj8hl")
BrickScene = ExtResource("2_xj8hl")
FireRate = 0.6
ThrowInputBehavior = ExtResource("3_xj8hl")

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@@ -0,0 +1,11 @@
[gd_scene load_steps=4 format=3 uid="uid://dfm2you3v5ap4"]
[ext_resource type="Script" uid="uid://b0bv8kw5w5037" path="res://scripts/components/BrickThrowComponent.cs" id="1_rvtv7"]
[ext_resource type="PackedScene" uid="uid://daau4j5hbklk0" path="res://objects/entities/fire_brick.tscn" id="2_rvtv7"]
[ext_resource type="Resource" uid="uid://br84dsfa3ti04" path="res://resources/throw_behaviors/tap_throw_input.tres" id="3_rr0fu"]
[node name="BrickThrowComponent" type="Node"]
script = ExtResource("1_rvtv7")
BrickScene = ExtResource("2_rvtv7")
FireRate = 0.3
ThrowInputBehavior = ExtResource("3_rr0fu")

View File

@@ -0,0 +1,11 @@
[gd_scene load_steps=4 format=3 uid="uid://dpmmacva7qf8j"]
[ext_resource type="Script" uid="uid://b0bv8kw5w5037" path="res://scripts/components/BrickThrowComponent.cs" id="1_wjj0s"]
[ext_resource type="PackedScene" uid="uid://bcmx07k12gcsc" path="res://objects/entities/ice_brick.tscn" id="2_wjj0s"]
[ext_resource type="Resource" uid="uid://br84dsfa3ti04" path="res://resources/throw_behaviors/tap_throw_input.tres" id="3_44pyn"]
[node name="BrickThrowComponent" type="Node"]
script = ExtResource("1_wjj0s")
BrickScene = ExtResource("2_wjj0s")
FireRate = 0.3
ThrowInputBehavior = ExtResource("3_44pyn")