Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling

This commit is contained in:
2025-08-26 23:05:30 +02:00
parent 6e71c321f7
commit 6c733d3159
339 changed files with 18075 additions and 3491 deletions

View File

@@ -57,7 +57,7 @@ ease = 2
[node name="Brick Player" parent="." instance=ExtResource("1_dnj2y")]
z_index = 10
[node name="HitParticles" parent="Brick Player" index="27"]
[node name="HitParticles" parent="Brick Player" index="26"]
process_material = SubResource("ParticleProcessMaterial_lgb3u")
[node name="WorldEnvironment" parent="." instance=ExtResource("2_1vw1j")]
@@ -71,8 +71,9 @@ Health = NodePath("../../Brick Player/HealthComponent")
CurrentLevel = ExtResource("4_onnch")
NodesToDisable = [NodePath("../../Brick Player")]
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockedComponent")]
SkillUnlockedComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
ComponentsToDisable = [NodePath("../../Brick Player")]
[node name="Pause menu" parent="UI Layer" index="4" node_paths=PackedStringArray("SettingsControl")]
SettingsControl = NodePath("../Settings menu")

View File

@@ -59,7 +59,7 @@ ease = 2
[node name="Brick Player" parent="." instance=ExtResource("1_wcma7")]
z_index = 1
[node name="HitParticles" parent="Brick Player" index="27"]
[node name="HitParticles" parent="Brick Player" index="26"]
process_material = SubResource("ParticleProcessMaterial_lgb3u")
[node name="WorldEnvironment" parent="." instance=ExtResource("2_ot3dy")]
@@ -69,8 +69,9 @@ process_material = SubResource("ParticleProcessMaterial_lgb3u")
[node name="HUD" parent="UI Layer" index="0" node_paths=PackedStringArray("Health")]
Health = NodePath("../../Brick Player/HealthComponent")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockedComponent")]
SkillUnlockedComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
ComponentsToDisable = [NodePath("../../Brick Player")]
[node name="Global Light" parent="." instance=ExtResource("4_wykfl")]

View File

@@ -294,7 +294,7 @@ z_index = 5
position = Vector2(903, -118)
metadata/_edit_group_ = true
[node name="HitParticles" parent="Brick Player" index="27"]
[node name="HitParticles" parent="Brick Player" index="26"]
process_material = SubResource("ParticleProcessMaterial_lgb3u")
[node name="Camera2D" parent="." instance=ExtResource("12_qhkyq")]
@@ -325,8 +325,9 @@ position = Vector2(880, -578)
[node name="HUD" parent="UI Layer" index="0" node_paths=PackedStringArray("Health")]
Health = NodePath("../../Brick Player/HealthComponent")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockedComponent")]
SkillUnlockedComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
ComponentsToDisable = [NodePath("../../Brick Player")]
[node name="Tooltip" parent="." instance=ExtResource("18_l3a7y")]
position = Vector2(1016, -104)

View File

@@ -122,8 +122,9 @@ ChaseTarget = NodePath("../../Chase Target")
[node name="HUD" parent="UI Layer" index="0" node_paths=PackedStringArray("Health")]
Health = NodePath("../../Brick Player/HealthComponent")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockedComponent")]
SkillUnlockedComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
ComponentsToDisable = [NodePath("../../Brick Player")]
[node name="Global Light" parent="." instance=ExtResource("4_0lkg8")]
@@ -173,10 +174,7 @@ position = Vector2(7146.51, 21.1388)
[node name="Brick Player" parent="." instance=ExtResource("1_k3uyd")]
[node name="SkillUnlockerComponent" parent="Brick Player" index="17" node_paths=PackedStringArray("SkillManager")]
SkillManager = NodePath("../SkillManager")
[node name="HitParticles" parent="Brick Player" index="27"]
[node name="HitParticles" parent="Brick Player" index="26"]
process_material = SubResource("ParticleProcessMaterial_lgb3u")
[node name="Enemies" type="Node2D" parent="."]