Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling

This commit is contained in:
2025-08-26 23:05:30 +02:00
parent 6e71c321f7
commit 6c733d3159
339 changed files with 18075 additions and 3491 deletions

View File

@@ -57,7 +57,7 @@ ease = 2
[node name="Brick Player" parent="." instance=ExtResource("1_dnj2y")]
z_index = 10
[node name="HitParticles" parent="Brick Player" index="27"]
[node name="HitParticles" parent="Brick Player" index="26"]
process_material = SubResource("ParticleProcessMaterial_lgb3u")
[node name="WorldEnvironment" parent="." instance=ExtResource("2_1vw1j")]
@@ -71,8 +71,9 @@ Health = NodePath("../../Brick Player/HealthComponent")
CurrentLevel = ExtResource("4_onnch")
NodesToDisable = [NodePath("../../Brick Player")]
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockedComponent")]
SkillUnlockedComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
ComponentsToDisable = [NodePath("../../Brick Player")]
[node name="Pause menu" parent="UI Layer" index="4" node_paths=PackedStringArray("SettingsControl")]
SettingsControl = NodePath("../Settings menu")