Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling
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@@ -59,7 +59,7 @@ ease = 2
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[node name="Brick Player" parent="." instance=ExtResource("1_wcma7")]
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z_index = 1
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[node name="HitParticles" parent="Brick Player" index="27"]
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[node name="HitParticles" parent="Brick Player" index="26"]
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process_material = SubResource("ParticleProcessMaterial_lgb3u")
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[node name="WorldEnvironment" parent="." instance=ExtResource("2_ot3dy")]
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@@ -69,8 +69,9 @@ process_material = SubResource("ParticleProcessMaterial_lgb3u")
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[node name="HUD" parent="UI Layer" index="0" node_paths=PackedStringArray("Health")]
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Health = NodePath("../../Brick Player/HealthComponent")
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[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockedComponent")]
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SkillUnlockedComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
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[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
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SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
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ComponentsToDisable = [NodePath("../../Brick Player")]
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[node name="Global Light" parent="." instance=ExtResource("4_wykfl")]
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