Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling
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@@ -9,16 +9,14 @@ public abstract partial class ThrowInputResource : Resource, IThrowInput
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public virtual void ProcessInput(InputEvent @event)
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{
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throw new System.NotImplementedException();
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}
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public virtual void Update(double delta)
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{
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throw new System.NotImplementedException();
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}
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public virtual bool SupportsCharging()
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{
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throw new System.NotImplementedException();
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return false;
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}
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}
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