Add ProgressiveDamageComponent to village levels and update .gitattributes

This commit is contained in:
2025-08-31 02:12:56 +02:00
parent 51aecf7da5
commit 6d0e337bd6
3 changed files with 10 additions and 0 deletions

2
.gitattributes vendored
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@@ -1,2 +1,4 @@
# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf
addons/* linguist-vendored
*.gd linguist-vendored

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@@ -60,6 +60,10 @@ z_index = 10
[node name="HitParticles" parent="Brick Player" index="26"]
process_material = SubResource("ParticleProcessMaterial_lgb3u")
[node name="ProgressiveDamageComponent" parent="Brick Player" index="31"]
MinJumpHeight = null
JumpReductionPercentage = null
[node name="WorldEnvironment" parent="." instance=ExtResource("2_1vw1j")]
[node name="UI Layer" parent="." instance=ExtResource("3_4fsls")]

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@@ -197,6 +197,10 @@ process_mode = 4
[node name="HitParticles" parent="Brick Player" index="26"]
process_material = SubResource("ParticleProcessMaterial_lgb3u")
[node name="ProgressiveDamageComponent" parent="Brick Player" index="31"]
MinJumpHeight = null
JumpReductionPercentage = null
[node name="Enemies" type="Node2D" parent="."]
[node name="Flying Enemy" parent="Enemies" instance=ExtResource("18_162yw")]