Refactor skill components and update resource paths for consistency; enhance skill management in scenes

This commit is contained in:
2025-08-26 20:10:18 +02:00
parent 4c15f50f6e
commit 6e71c321f7
60 changed files with 89 additions and 1847 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=42 format=3 uid="uid://bqi5s710xb1ju"]
[gd_scene load_steps=48 format=3 uid="uid://bqi5s710xb1ju"]
[ext_resource type="Script" uid="uid://csel4s0e4g5uf" path="res://scripts/components/PlayerController.cs" id="1_yysbb"]
[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="2_lgb3u"]
@@ -21,7 +21,13 @@
[ext_resource type="AudioStream" uid="uid://duj2q0rqytaxg" path="res://sfx/jump.wav" id="18_pysae"]
[ext_resource type="AudioStream" uid="uid://bmfn6p88gy575" path="res://sfx/player_hurt.wav" id="19_7anly"]
[ext_resource type="Script" uid="uid://dlh5xcv2sy82s" path="res://scripts/components/SkillUnlockedComponent.cs" id="19_gwc8i"]
[ext_resource type="Script" uid="uid://d4crrfmbgxnqf" path="res://scripts/Resources/SkillData.cs" id="19_yysbb"]
[ext_resource type="AudioStream" uid="uid://ycgtf6wj7mto" path="res://sfx/heal.wav" id="20_bptj5"]
[ext_resource type="Resource" uid="uid://dw5ee2lpeypnb" path="res://resources/skills/brick_throw.tres" id="20_o1ihh"]
[ext_resource type="Resource" uid="uid://cdp8sex36vdq2" path="res://resources/skills/explosive_brick.tres" id="21_ur2y5"]
[ext_resource type="Resource" uid="uid://cr5lo4h8wm0jc" path="res://resources/skills/fire_brick.tres" id="22_7til7"]
[ext_resource type="Resource" uid="uid://ceakv6oqob6m7" path="res://resources/skills/ice_brick.tres" id="23_e5pae"]
[ext_resource type="Resource" uid="uid://d3bjre2etov1n" path="res://resources/skills/magnetic.tres" id="24_xuhvf"]
[ext_resource type="Script" uid="uid://bo506l4x0808e" path="res://scripts/components/HitComponent.cs" id="26_6n1ss"]
[ext_resource type="Script" uid="uid://cjcc7fia15wu3" path="res://scripts/components/CanBeLaunchedComponent.cs" id="27_oefns"]
[ext_resource type="PackedScene" uid="uid://bg76mtpcmfm2j" path="res://objects/ui/charging_bar_layer.tscn" id="28_3f5nm"]
@@ -201,9 +207,11 @@ Root = NodePath("..")
[node name="SkillManager" type="Node" parent="."]
script = ExtResource("18_6lsog")
AvailableSkills = Array[ExtResource("19_yysbb")]([ExtResource("20_o1ihh"), ExtResource("21_ur2y5"), ExtResource("22_7til7"), ExtResource("23_e5pae"), ExtResource("24_xuhvf")])
[node name="SkillUnlockerComponent" type="Node" parent="."]
[node name="SkillUnlockerComponent" type="Node" parent="." node_paths=PackedStringArray("SkillManager")]
script = ExtResource("19_gwc8i")
SkillManager = NodePath("../SkillManager")
[node name="HitComponent" type="Node" parent="." node_paths=PackedStringArray("Sprite", "Health", "HitFx")]
script = ExtResource("26_6n1ss")

View File

@@ -1,11 +1,11 @@
[gd_scene load_steps=4 format=3 uid="uid://coayig4dxelo2"]
[ext_resource type="Script" uid="uid://cm06xg1l3xtw5" path="res://scripts/components/brick_throw.gd" id="1_hniwk"]
[ext_resource type="Script" uid="uid://b0bv8kw5w5037" path="res://scripts/components/BrickThrowComponent.cs" id="1_ogpnm"]
[ext_resource type="PackedScene" uid="uid://bymro4t7angv5" path="res://objects/entities/brick.tscn" id="2_4txoq"]
[ext_resource type="Resource" uid="uid://br84dsfa3ti04" path="res://resources/throw_behaviors/tap_throw_input.tres" id="3_gxahf"]
[node name="BrickThrowComponent" type="Node"]
script = ExtResource("1_hniwk")
brick_scene = ExtResource("2_4txoq")
fire_rate = 0.3
throw_input_behavior = ExtResource("3_gxahf")
script = ExtResource("1_ogpnm")
BrickScene = ExtResource("2_4txoq")
FireRate = 0.3
ThrowInputBehavior = ExtResource("3_gxahf")

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://cunyndudjh2he"]
[ext_resource type="Script" uid="uid://ce8w71vgv37pt" path="res://scripts/components/magnetic_skill.gd" id="1_lwbas"]
[ext_resource type="Script" uid="uid://bi5nx8s1gisbd" path="res://scripts/components/MagneticSkillComponent.cs" id="1_xua8f"]
[node name="MagneticSkill" type="Node"]
script = ExtResource("1_lwbas")
script = ExtResource("1_xua8f")

View File

@@ -1,7 +1,13 @@
[gd_scene load_steps=6 format=3 uid="uid://dlm2ri562fynd"]
[gd_scene load_steps=12 format=3 uid="uid://dlm2ri562fynd"]
[ext_resource type="Script" uid="uid://bnc16gndpl87i" path="res://scripts/UI/Marketplace.cs" id="1_li4x3"]
[ext_resource type="Script" uid="uid://d4crrfmbgxnqf" path="res://scripts/Resources/SkillData.cs" id="2_c7w2b"]
[ext_resource type="FontFile" uid="uid://xm0vbusjr7b7" path="res://fonts/PressStart2P-Regular.ttf" id="2_ho1tm"]
[ext_resource type="Resource" uid="uid://dw5ee2lpeypnb" path="res://resources/skills/brick_throw.tres" id="3_1dl8j"]
[ext_resource type="Resource" uid="uid://cdp8sex36vdq2" path="res://resources/skills/explosive_brick.tres" id="4_qdv1c"]
[ext_resource type="Resource" uid="uid://cr5lo4h8wm0jc" path="res://resources/skills/fire_brick.tres" id="5_4m43l"]
[ext_resource type="Resource" uid="uid://ceakv6oqob6m7" path="res://resources/skills/ice_brick.tres" id="6_ialmx"]
[ext_resource type="Resource" uid="uid://d3bjre2etov1n" path="res://resources/skills/magnetic.tres" id="7_cycc1"]
[ext_resource type="PackedScene" uid="uid://dtl03rod7l2t0" path="res://objects/ui/marketplace_button.tscn" id="9_ode10"]
[ext_resource type="PackedScene" uid="uid://ceqjwmihj70lt" path="res://objects/ui/skill_button.tscn" id="10_c7w2b"]
@@ -16,6 +22,7 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_li4x3")
Skills = Array[ExtResource("2_c7w2b")]([ExtResource("3_1dl8j"), ExtResource("4_qdv1c"), ExtResource("5_4m43l"), ExtResource("6_ialmx"), ExtResource("7_cycc1")])
ToUnlockGrid = NodePath("PanelContainer/MarginContainer/VBoxContainer/ToUnlockGridContainer")
UnlockedGrid = NodePath("PanelContainer/MarginContainer/VBoxContainer/UnlockedGridContainer")
Font = ExtResource("2_ho1tm")