Refactor skill components and update resource paths for consistency; enhance skill management in scenes
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@@ -99,8 +99,8 @@ public partial class Marketplace : Control
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button.Pressed += () => OnUpgradeButtonPressed(skill);
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_unlockButtons.Add(button);
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UnlockedGrid.AddChild(button);
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UnlockedGrid.QueueSort();
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ToUnlockGrid.AddChild(button);
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ToUnlockGrid.QueueSort();
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}
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private void OnUpgradeButtonPressed(SkillData skill)
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