Fix scene path in village_3.tres and update level_scenes in game_manager.tscn; clean up whitespace in settings_menu.gd
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@@ -126,11 +126,17 @@ texture = ExtResource("2_0dgh6")
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11:5/0 = 0
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12:5/0 = 0
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6:9/0 = 0
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6:9/0/probability = 0.4
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7:9/0 = 0
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7:9/0/probability = 0.2
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8:9/0 = 0
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8:9/0/probability = 0.2
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9:9/0 = 0
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9:9/0/probability = 0.2
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10:9/0 = 0
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10:9/0/probability = 0.2
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11:9/0 = 0
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11:9/0/probability = 0.2
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5:10/0 = 0
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6:10/0 = 0
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7:10/0 = 0
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