Fix scene path in village_3.tres and update level_scenes in game_manager.tscn; clean up whitespace in settings_menu.gd

This commit is contained in:
2025-05-25 18:16:17 +02:00
parent 7737c56e76
commit 7c0778702d
7 changed files with 119 additions and 55 deletions

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@@ -34,7 +34,6 @@ func _ready() -> void:
gameplay_settings.hide()
func _unhandled_input(event: InputEvent) -> void:
if event.is_action_pressed("ui_cancel"):
if UiManager.is_screen_on_top(settings_menu_control):