Add hit component and effects; update player and enemy scenes to integrate hit feedback
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5
objects/level/global_light.tscn
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5
objects/level/global_light.tscn
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[gd_scene format=3 uid="uid://cywsu7yrtjdog"]
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[node name="Global Light" type="DirectionalLight2D"]
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color = Color(0.787759, 0.787759, 0.787759, 1)
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blend_mode = 2
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