Add hit component and effects; update player and enemy scenes to integrate hit feedback

This commit is contained in:
2025-05-16 14:22:20 +02:00
parent 907bb5226f
commit 811372d5d3
36 changed files with 1362 additions and 613 deletions

View File

@@ -0,0 +1,15 @@
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://ccffmjebvuoaj"]
[ext_resource type="Texture2D" uid="uid://dxvevrm15uus1" path="res://sprites/flowers_tileset.png" id="1_6pkiv"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_jepq7"]
texture = ExtResource("1_6pkiv")
texture_region_size = Vector2i(8, 8)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
[resource]
tile_size = Vector2i(8, 8)
sources/0 = SubResource("TileSetAtlasSource_jepq7")