refactor: movement system - MovementPreset, decouple abilities, fix timing
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scripts/Resources/MovementPreset.cs
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9
scripts/Resources/MovementPreset.cs
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using Godot;
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namespace Mr.BrickAdventures.scripts.Resources;
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[GlobalClass]
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public partial class MovementPreset : Resource
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{
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[Export] public PackedScene[] Abilities { get; set; } = [];
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}
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