refactor: movement system - MovementPreset, decouple abilities, fix timing

This commit is contained in:
2026-03-19 02:45:26 +01:00
parent adaeb35fdd
commit 814d9736d0
11 changed files with 58 additions and 95 deletions

View File

@@ -30,8 +30,6 @@ public abstract partial class MovementAbility : Node
SetProcess(false);
SetPhysicsProcess(false);
}
_body.Velocity = Vector2.Zero;
}
public abstract Vector2 ProcessMovement(Vector2 currentVelocity, double delta);