fix: unsubscribe VisibilityChanged in _ExitTree, use IsActionReleased for ui_cancel, expose ApplyGamepadDeadzone public

This commit is contained in:
2026-03-19 03:51:01 +01:00
parent 38c86f1a67
commit 829d081eab
5 changed files with 6 additions and 8 deletions

View File

@@ -57,7 +57,7 @@ public partial class Marketplace : Control
public override void _Input(InputEvent @event)
{
if (@event.IsActionPressed("ui_cancel") && IsVisible())
if (@event.IsActionReleased("ui_cancel") && IsVisible())
{
Hide();
foreach (var c in ComponentsToDisable) c.ProcessMode = ProcessModeEnum.Inherit;