Add audio settings management and integrate into UI; refactor input settings handling

This commit is contained in:
2025-05-25 13:39:47 +02:00
parent 5b793736f4
commit 85f33e4cbe
8 changed files with 240 additions and 8 deletions

View File

@@ -6,8 +6,6 @@ const SETTINGS_PATH := "user://settings.ini"
func _ready() -> void: func _ready() -> void:
if !FileAccess.file_exists(SETTINGS_PATH): if !FileAccess.file_exists(SETTINGS_PATH):
settings_config.set_value("keybinding", "left", "A")
settings_config.save(SETTINGS_PATH) settings_config.save(SETTINGS_PATH)
else: else:
settings_config.load(SETTINGS_PATH) settings_config.load(SETTINGS_PATH)

View File

@@ -6,5 +6,6 @@
[node name="Background Music" type="AudioStreamPlayer" parent="."] [node name="Background Music" type="AudioStreamPlayer" parent="."]
stream = ExtResource("1_fuc3i") stream = ExtResource("1_fuc3i")
autoplay = true
bus = &"music" bus = &"music"
parameters/looping = true parameters/looping = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=3 uid="uid://6foggu31cu14"] [gd_scene load_steps=11 format=3 uid="uid://6foggu31cu14"]
[ext_resource type="PackedScene" uid="uid://byxf45ukq82pe" path="res://objects/ui/hud.tscn" id="1_tgtfe"] [ext_resource type="PackedScene" uid="uid://byxf45ukq82pe" path="res://objects/ui/hud.tscn" id="1_tgtfe"]
[ext_resource type="PackedScene" uid="uid://dulkm3ah4tm0u" path="res://objects/ui/death_screen.tscn" id="2_ln68j"] [ext_resource type="PackedScene" uid="uid://dulkm3ah4tm0u" path="res://objects/ui/death_screen.tscn" id="2_ln68j"]
@@ -8,10 +8,12 @@
[ext_resource type="PackedScene" uid="uid://i6mnjbjcoqe5" path="res://objects/ui/pause_menu.tscn" id="6_1q4vn"] [ext_resource type="PackedScene" uid="uid://i6mnjbjcoqe5" path="res://objects/ui/pause_menu.tscn" id="6_1q4vn"]
[ext_resource type="PackedScene" uid="uid://y0ae6e7t70fj" path="res://objects/ui/settings_menu.tscn" id="7_hkjav"] [ext_resource type="PackedScene" uid="uid://y0ae6e7t70fj" path="res://objects/ui/settings_menu.tscn" id="7_hkjav"]
[ext_resource type="PackedScene" uid="uid://cvfsbiy5ggrpg" path="res://objects/ui/input_settings.tscn" id="8_6pnu3"] [ext_resource type="PackedScene" uid="uid://cvfsbiy5ggrpg" path="res://objects/ui/input_settings.tscn" id="8_6pnu3"]
[ext_resource type="PackedScene" uid="uid://b5fx1vdfky307" path="res://objects/ui/audio_settings.tscn" id="9_ln68j"]
[sub_resource type="Resource" id="Resource_75pfo"] [sub_resource type="Resource" id="Resource_75pfo"]
script = ExtResource("3_5kt5k") script = ExtResource("3_5kt5k")
level_name = "Village - 1" level_name = "Village - 1"
scene_path = ""
metadata/_custom_type_script = "uid://cp68km8bykymb" metadata/_custom_type_script = "uid://cp68km8bykymb"
[node name="UI Layer" type="CanvasLayer"] [node name="UI Layer" type="CanvasLayer"]
@@ -36,9 +38,13 @@ components_to_disable = [null]
visible = false visible = false
settings_menu = NodePath("../Settings menu") settings_menu = NodePath("../Settings menu")
[node name="Settings menu" parent="." node_paths=PackedStringArray("input_settings") instance=ExtResource("7_hkjav")] [node name="Settings menu" parent="." node_paths=PackedStringArray("input_settings", "audio_settings") instance=ExtResource("7_hkjav")]
visible = false visible = false
input_settings = NodePath("../Input Settings") input_settings = NodePath("../Input Settings")
audio_settings = NodePath("../Audio settings")
[node name="Input Settings" parent="." instance=ExtResource("8_6pnu3")] [node name="Input Settings" parent="." instance=ExtResource("8_6pnu3")]
visible = false visible = false
[node name="Audio settings" parent="." instance=ExtResource("9_ln68j")]
visible = false

View File

@@ -0,0 +1,96 @@
[gd_scene load_steps=3 format=3 uid="uid://b5fx1vdfky307"]
[ext_resource type="Script" uid="uid://dujk6pnftm7ra" path="res://scripts/ui/audio_settings.gd" id="1_g522b"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_g4ivv"]
bg_color = Color(0, 0, 0, 1)
[node name="Audio settings" type="Control" node_paths=PackedStringArray("master_volume_slider", "music_volume_slider", "sfx_volume_slider", "audio_settings_control")]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 6
size_flags_vertical = 6
script = ExtResource("1_g522b")
master_volume_slider = NodePath("PanelContainer/MarginContainer/VBoxContainer/Master volume/HSlider")
music_volume_slider = NodePath("PanelContainer/MarginContainer/VBoxContainer/Music volume/HSlider")
sfx_volume_slider = NodePath("PanelContainer/MarginContainer/VBoxContainer/SFX volume/HSlider")
audio_settings_control = NodePath(".")
[node name="PanelContainer" type="PanelContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_g4ivv")
[node name="MarginContainer" type="MarginContainer" parent="PanelContainer"]
layout_mode = 2
theme_override_constants/margin_left = 8
theme_override_constants/margin_top = 8
theme_override_constants/margin_right = 8
theme_override_constants/margin_bottom = 8
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/MarginContainer"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
[node name="Audio" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
text = "audio"
horizontal_alignment = 1
vertical_alignment = 1
uppercase = true
[node name="Spacer" type="Control" parent="PanelContainer/MarginContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 32)
layout_mode = 2
size_flags_vertical = 3
[node name="Master volume" type="VBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/separation = 4
[node name="Label" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/Master volume"]
layout_mode = 2
text = "Master volume"
horizontal_alignment = 1
[node name="HSlider" type="HSlider" parent="PanelContainer/MarginContainer/VBoxContainer/Master volume"]
custom_minimum_size = Vector2(64, 0)
layout_mode = 2
value = 100.0
[node name="Music volume" type="VBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/separation = 4
[node name="Label" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/Music volume"]
layout_mode = 2
text = "Music volume"
horizontal_alignment = 1
[node name="HSlider" type="HSlider" parent="PanelContainer/MarginContainer/VBoxContainer/Music volume"]
custom_minimum_size = Vector2(64, 0)
layout_mode = 2
value = 100.0
[node name="SFX volume" type="VBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/separation = 4
[node name="Label" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/SFX volume"]
layout_mode = 2
text = "Sounds volume"
horizontal_alignment = 1
[node name="HSlider" type="HSlider" parent="PanelContainer/MarginContainer/VBoxContainer/SFX volume"]
custom_minimum_size = Vector2(64, 0)
layout_mode = 2
value = 100.0

View File

@@ -1,8 +1,10 @@
[gd_scene load_steps=4 format=3 uid="uid://cl00e2ocomk3m"] [gd_scene load_steps=6 format=3 uid="uid://cl00e2ocomk3m"]
[ext_resource type="PackedScene" uid="uid://8b6ol5sssbgo" path="res://objects/ui/main_menu.tscn" id="1_ekxnf"] [ext_resource type="PackedScene" uid="uid://8b6ol5sssbgo" path="res://objects/ui/main_menu.tscn" id="1_ekxnf"]
[ext_resource type="PackedScene" uid="uid://y0ae6e7t70fj" path="res://objects/ui/settings_menu.tscn" id="2_bqqt6"] [ext_resource type="PackedScene" uid="uid://y0ae6e7t70fj" path="res://objects/ui/settings_menu.tscn" id="2_bqqt6"]
[ext_resource type="PackedScene" uid="uid://bwgmrcyj4mvu" path="res://objects/ui/credits.tscn" id="3_bqqt6"] [ext_resource type="PackedScene" uid="uid://bwgmrcyj4mvu" path="res://objects/ui/credits.tscn" id="3_bqqt6"]
[ext_resource type="PackedScene" uid="uid://b5fx1vdfky307" path="res://objects/ui/audio_settings.tscn" id="4_8ln24"]
[ext_resource type="PackedScene" uid="uid://cvfsbiy5ggrpg" path="res://objects/ui/input_settings.tscn" id="5_rtw2f"]
[node name="Main menu" type="CanvasLayer"] [node name="Main menu" type="CanvasLayer"]
@@ -10,8 +12,16 @@
settings_control = NodePath("../Settings menu") settings_control = NodePath("../Settings menu")
credits_control = NodePath("../Credits") credits_control = NodePath("../Credits")
[node name="Settings menu" parent="." instance=ExtResource("2_bqqt6")] [node name="Settings menu" parent="." node_paths=PackedStringArray("input_settings", "audio_settings") instance=ExtResource("2_bqqt6")]
visible = false visible = false
input_settings = NodePath("../Input Settings")
audio_settings = NodePath("../Audio settings")
[node name="Credits" parent="." instance=ExtResource("3_bqqt6")] [node name="Credits" parent="." instance=ExtResource("3_bqqt6")]
visible = false visible = false
[node name="Audio settings" parent="." instance=ExtResource("4_8ln24")]
visible = false
[node name="Input Settings" parent="." instance=ExtResource("5_rtw2f")]
visible = false

View File

@@ -0,0 +1,104 @@
extends Node
@export var master_volume_slider: Slider
@export var music_volume_slider: Slider
@export var sfx_volume_slider: Slider
@export var audio_settings_control: Control
@export var mute_treshold: float = -20.0
func _ready() -> void:
initialize()
if master_volume_slider:
master_volume_slider.value_changed.connect(_on_master_volume_slider_value_changed)
if music_volume_slider:
music_volume_slider.value_changed.connect(_on_music_volume_slider_value_changed)
if sfx_volume_slider:
sfx_volume_slider.value_changed.connect(_on_sfx_volume_slider_value_changed)
load_settings()
func _unhandled_input(event: InputEvent) -> void:
if event.is_action_pressed("ui_cancel"):
if UiManager.is_screen_on_top(audio_settings_control):
save_settings()
UiManager.pop_screen()
func initialize() -> void:
if master_volume_slider:
var volume_db: float = AudioServer.get_bus_volume_db(AudioServer.get_bus_index("Master"))
master_volume_slider.value = volume_db
master_volume_slider.min_value = mute_treshold
master_volume_slider.max_value = 0.0
if music_volume_slider:
var music_volume_db: float = AudioServer.get_bus_volume_db(AudioServer.get_bus_index("music"))
music_volume_slider.value = music_volume_db
music_volume_slider.min_value = mute_treshold
music_volume_slider.max_value = 0.0
if sfx_volume_slider:
var sfx_volume_db: float = AudioServer.get_bus_volume_db(AudioServer.get_bus_index("sfx"))
sfx_volume_slider.value = sfx_volume_db
sfx_volume_slider.min_value = mute_treshold
sfx_volume_slider.max_value = 0.0
func _handle_mute(bus_index: int, value: float) -> void:
if AudioServer:
if value == mute_treshold:
AudioServer.set_bus_mute(bus_index, true)
else:
AudioServer.set_bus_mute(bus_index, false)
func _on_master_volume_slider_value_changed(value: float) -> void:
if AudioServer:
AudioServer.set_bus_volume_db(AudioServer.get_bus_index("Master"), value)
_handle_mute(AudioServer.get_bus_index("Master"), value)
func _on_music_volume_slider_value_changed(value: float) -> void:
if AudioServer:
AudioServer.set_bus_volume_db(AudioServer.get_bus_index("music"), value)
_handle_mute(AudioServer.get_bus_index("music"), value)
func _on_sfx_volume_slider_value_changed(value: float) -> void:
if AudioServer:
AudioServer.set_bus_volume_db(AudioServer.get_bus_index("sfx"), value)
_handle_mute(AudioServer.get_bus_index("sfx"), value)
func save_settings() -> void:
if not AudioServer:
return
var settings_config := ConfigFileHandler.settings_config
settings_config.set_value("audio_settings", "master_volume", master_volume_slider.value)
settings_config.set_value("audio_settings", "music_volume", music_volume_slider.value)
settings_config.set_value("audio_settings", "sfx_volume", sfx_volume_slider.value)
settings_config.set_value("audio_settings", "mute_treshold", mute_treshold)
settings_config.save(ConfigFileHandler.SETTINGS_PATH)
func load_settings() -> void:
if not AudioServer:
return
var settings_config := ConfigFileHandler.settings_config
if not settings_config.has_section("audio_settings"):
print("Audio settings section not found in config file.")
return
var master_volume: float = settings_config.get_value("audio_settings", "master_volume", 0.0)
var music_volume: float = settings_config.get_value("audio_settings", "music_volume", 0.0)
var sfx_volume: float = settings_config.get_value("audio_settings", "sfx_volume", 0.0)
if master_volume_slider:
master_volume_slider.value = master_volume
if music_volume_slider:
music_volume_slider.value = music_volume
if sfx_volume_slider:
sfx_volume_slider.value = sfx_volume
mute_treshold = settings_config.get_value("audio_settings", "mute_treshold", -20.0)

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@@ -0,0 +1 @@
uid://dujk6pnftm7ra

View File

@@ -50,6 +50,14 @@ func _input(event: InputEvent) -> void:
accept_event() accept_event()
func _unhandled_input(event: InputEvent) -> void:
if event.is_action_pressed("ui_cancel"):
if UiManager.is_screen_on_top(self):
UiManager.pop_screen()
save_settings()
load_settings()
func create_action_list() -> void: func create_action_list() -> void:
InputMap.load_from_project_settings() InputMap.load_from_project_settings()
for item in action_list.get_children(): for item in action_list.get_children():
@@ -92,8 +100,16 @@ func on_reset_button_pressed() -> void:
func save_settings() -> void: func save_settings() -> void:
config_file_handler.settings_config.set_value("input_settings", "input_actions", input_actions) config_file_handler.settings_config.set_value("input_settings", "input_actions", input_actions)
config_file_handler.settings_config.save(config_file_handler.SETTINGS_FILE_PATH) config_file_handler.settings_config.save(config_file_handler.SETTINGS_PATH)
func load_settings() -> void: func load_settings() -> void:
pass if not config_file_handler.settings_config.has_section("input_settings"):
return
var actions = config_file_handler.settings_config.get_value("input_settings", "input_actions", {})
if not actions:
return
input_actions = actions
create_action_list()