Movement refactor
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@@ -232,7 +232,7 @@ color_ramp = SubResource("GradientTexture1D_f1fvy")
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[sub_resource type="Resource" id="Resource_lsjk3"]
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script = ExtResource("14_k7w2w")
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duration = 0.25
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transition = 0
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transition = 3
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ease = 2
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[node name="World" type="Node2D"]
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@@ -306,13 +306,15 @@ process_callback = 0
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top_level = true
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position = Vector2(935, -134)
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script = ExtResource("13_01fjw")
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follow_mode = 2
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follow_mode = 5
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follow_target = NodePath("../Brick Player")
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snap_to_pixel = true
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tween_resource = SubResource("Resource_lsjk3")
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follow_offset = Vector2(32, -16)
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follow_damping = true
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follow_damping_value = Vector2(0.15, 0.1)
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dead_zone_width = 0.18
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dead_zone_height = 0.15
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draw_limits = true
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limit_target = NodePath("../Terrain Layer")
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metadata/_edit_lock_ = true
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