Add lever and jump pad components with activation logic

This commit is contained in:
2025-04-25 22:41:35 +02:00
parent 9b2ca61163
commit 8959fd4b9f
323 changed files with 12844 additions and 18 deletions

View File

@@ -0,0 +1,16 @@
@tool
extends Popup
class_name SS2D_SnapPopup
@onready var snap_offset_x: SpinBox = %SnapOffsetX
@onready var snap_offset_y: SpinBox = %SnapOffsetY
@onready var snap_step_x: SpinBox = %SnapStepX
@onready var snap_step_y: SpinBox = %SnapStepY
func get_snap_offset() -> Vector2:
return Vector2(snap_offset_x.value, snap_offset_y.value)
func get_snap_step() -> Vector2:
return Vector2(snap_step_x.value, snap_step_y.value)