Add lever and jump pad components with activation logic
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@@ -75,9 +75,11 @@ debug_color = Color(0.913521, 0.265052, 0.323172, 0.42)
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[node name="Left Ray" type="RayCast2D" parent="."]
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position = Vector2(-16, 13)
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target_position = Vector2(0, 8)
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[node name="Right Ray" type="RayCast2D" parent="."]
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position = Vector2(16, 13)
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target_position = Vector2(0, 8)
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[node name="FlashingComponent" type="Node" parent="." node_paths=PackedStringArray("sprite", "health_component")]
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process_mode = 3
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