Add level 5 resources and update scene configurations; implement exit level functionality and adjust node properties

This commit is contained in:
2026-01-19 00:17:59 +01:00
parent 054c379cdb
commit 89d8976733
8 changed files with 48 additions and 21 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=31 format=4 uid="uid://h60obxmju6mo"]
[gd_scene load_steps=33 format=4 uid="uid://h60obxmju6mo"]
[ext_resource type="PackedScene" uid="uid://dyp4i4ru2j2jh" path="res://objects/fxs/explosion_fx.tscn" id="1_p30ax"]
[ext_resource type="PackedScene" uid="uid://dx80ivlvuuew4" path="res://objects/fxs/fire_fx.tscn" id="2_a7yjf"]
@@ -16,10 +16,12 @@
[ext_resource type="Script" uid="uid://ccfft4b8rwgbo" path="res://addons/phantom_camera/scripts/resources/tween_resource.gd" id="14_k7w2w"]
[ext_resource type="PackedScene" uid="uid://d0s2abysa86rq" path="res://objects/entities/child.tscn" id="15_dv6gh"]
[ext_resource type="PackedScene" uid="uid://6foggu31cu14" path="res://objects/level/ui_layer.tscn" id="16_nr2eo"]
[ext_resource type="Resource" uid="uid://b63u5qfp8p7pv" path="res://resources/levels/village/village_3.tres" id="17_m6h4x"]
[ext_resource type="PackedScene" uid="uid://b4pdt1gv2ymyi" path="res://objects/tooltip.tscn" id="18_l3a7y"]
[ext_resource type="PackedScene" uid="uid://cawlpch2lk3a2" path="res://objects/level/world_environment.tscn" id="20_embdf"]
[ext_resource type="PackedScene" uid="uid://cywsu7yrtjdog" path="res://objects/level/global_light.tscn" id="21_fytod"]
[ext_resource type="PackedScene" uid="uid://bqom4cm7r18db" path="res://objects/entities/killzone.tscn" id="21_p30ax"]
[ext_resource type="PackedScene" uid="uid://12jnkdygpxwc" path="res://objects/entities/exit_level.tscn" id="22_a7yjf"]
[ext_resource type="PackedScene" uid="uid://t6h2ra7kjyq" path="res://objects/entities/small_heal_potion.tscn" id="23_m6h4x"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_j7bvy"]
@@ -253,7 +255,7 @@ tile_map_data = PackedByteArray("AABiAAcAAQAEAAMAAABiAAYAAQAEAAIAAABiAAUAAQAEAAI
tile_set = ExtResource("4_6fdf4")
[node name="Entities layer" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AABAAAAAAAAJAAYAAABFAAAAAAALAAYAAABEAAAAAAAKAAYAAABDAAAAAAAKAAYAAABCAAAAAAAKAAYAAABBAAAAAAAKAAYAAABAAPr/AAAJAAYAAABBAPr/AAAKAAYAAABCAPr/AAAKAAYAAABDAPr/AAAKAAYAAABEAPr/AAAKAAYAAABFAPr/AAAKAAYAAABGAPr/AAAKAAYAAABHAPr/AAAKAAYAAABIAPr/AAAKAAYAAABJAPr/AAAKAAYAAABKAPr/AAAKAAYAAABLAPr/AAALAAYAAABjAP7/AAAHAAQAAAB8AP7/AAAKAAQAAABkAP7/AQAAAAAAAgBlAP7/AQAAAAAAAgBmAP7/AQAAAAAAAgBnAP7/AQAAAAAAAgBoAP7/AQAAAAAAAgBpAP7/AQAAAAAAAgBsAP7/AQAAAAAAAgBtAP7/AQAAAAAAAgBrAP7/AQAAAAAAAgBqAP7/AQAAAAAAAgBuAP7/AQAAAAAAAgBvAP7/AQAAAAAAAgBwAP7/AQAAAAAAAgBxAP7/AQAAAAAAAgByAP7/AQAAAAAAAgBzAP7/AQAAAAAAAgB0AP7/AQAAAAAAAgB1AP7/AQAAAAAAAgB2AP7/AQAAAAAAAgB3AP7/AQAAAAAAAgB4AP7/AQAAAAAAAgB5AP7/AQAAAAAAAgB6AP7/AQAAAAAAAgB7AP7/AQAAAAAAAgCJAPr/AAAJAAYAAACKAPr/AAAKAAYAAACLAPr/AAALAAYAAABOAOz/AQAAAAAAAQBNAOz/AQAAAAAAAQBMAOz/AQAAAAAAAQBNAOv/AQAAAAAAAQBDAOf/AQAAAAAAAQBCAOf/AQAAAAAAAQBBAOf/AQAAAAAAAQBCAOb/AQAAAAAAAQBIAOP/AQAAAAAAAQBHAOP/AQAAAAAAAQBGAOP/AQAAAAAAAQBHAOL/AQAAAAAAAQBBAN7/AQAAAAAAAQBCAN7/AQAAAAAAAQBDAN7/AQAAAAAAAQBCAN3/AQAAAAAAAQBDAOb/AQAAAAAAAQBGAOL/AQAAAAAAAQBDAN3/AQAAAAAAAQBMAOv/AQAAAAAAAQCRAOv/AQAAAAAAAQCRAOr/AQAAAAAAAQCRAOn/AQAAAAAAAQCSAOn/AQAAAAAAAQCTAOn/AQAAAAAAAQCTAOr/AQAAAAAAAQCTAOv/AQAAAAAAAQCSAOv/AQAAAAAAAQCSAOr/AQAAAAAAAQCAAOv/AQAAAAAAAQB/AOv/AQAAAAAAAQB+AOv/AQAAAAAAAQB+AOr/AQAAAAAAAQB/AOr/AQAAAAAAAQBAAP//AQAAAAAAAQBBAP//AQAAAAAAAQBCAP//AQAAAAAAAQBDAP//AQAAAAAAAQBEAP//AQAAAAAAAQClAP//AQAAAAAAAQCmAP//AQAAAAAAAQCnAP//AQAAAAAAAQCnAP7/AQAAAAAAAQClAP7/AQAAAAAAAQD4APT/AQAAAAAAAwC5AP3/AQAAAAAAAwCnACwAAQAAAAAABQChACwAAQAAAAAABgCvACwAAQAAAAAABgA2ANz/AQAAAAAABwD5APX/AQAAAAAACAABAQIAAQAAAAAACQA=")
tile_map_data = PackedByteArray("AABAAAAAAAAJAAYAAABFAAAAAAALAAYAAABEAAAAAAAKAAYAAABDAAAAAAAKAAYAAABCAAAAAAAKAAYAAABBAAAAAAAKAAYAAABAAPr/AAAJAAYAAABBAPr/AAAKAAYAAABCAPr/AAAKAAYAAABDAPr/AAAKAAYAAABEAPr/AAAKAAYAAABFAPr/AAAKAAYAAABGAPr/AAAKAAYAAABHAPr/AAAKAAYAAABIAPr/AAAKAAYAAABJAPr/AAAKAAYAAABKAPr/AAAKAAYAAABLAPr/AAALAAYAAABjAP7/AAAHAAQAAAB8AP7/AAAKAAQAAABkAP7/AQAAAAAAAgBlAP7/AQAAAAAAAgBmAP7/AQAAAAAAAgBnAP7/AQAAAAAAAgBoAP7/AQAAAAAAAgBpAP7/AQAAAAAAAgBsAP7/AQAAAAAAAgBtAP7/AQAAAAAAAgBrAP7/AQAAAAAAAgBqAP7/AQAAAAAAAgBuAP7/AQAAAAAAAgBvAP7/AQAAAAAAAgBwAP7/AQAAAAAAAgBxAP7/AQAAAAAAAgByAP7/AQAAAAAAAgBzAP7/AQAAAAAAAgB0AP7/AQAAAAAAAgB1AP7/AQAAAAAAAgB2AP7/AQAAAAAAAgB3AP7/AQAAAAAAAgB4AP7/AQAAAAAAAgB5AP7/AQAAAAAAAgB6AP7/AQAAAAAAAgB7AP7/AQAAAAAAAgCJAPr/AAAJAAYAAACKAPr/AAAKAAYAAACLAPr/AAALAAYAAABOAOz/AQAAAAAAAQBNAOz/AQAAAAAAAQBMAOz/AQAAAAAAAQBNAOv/AQAAAAAAAQBDAOf/AQAAAAAAAQBCAOf/AQAAAAAAAQBBAOf/AQAAAAAAAQBCAOb/AQAAAAAAAQBIAOP/AQAAAAAAAQBHAOP/AQAAAAAAAQBGAOP/AQAAAAAAAQBHAOL/AQAAAAAAAQBBAN7/AQAAAAAAAQBCAN7/AQAAAAAAAQBDAN7/AQAAAAAAAQBCAN3/AQAAAAAAAQBDAOb/AQAAAAAAAQBGAOL/AQAAAAAAAQBDAN3/AQAAAAAAAQBMAOv/AQAAAAAAAQCRAOv/AQAAAAAAAQCRAOr/AQAAAAAAAQCRAOn/AQAAAAAAAQCSAOn/AQAAAAAAAQCTAOn/AQAAAAAAAQCTAOr/AQAAAAAAAQCTAOv/AQAAAAAAAQCSAOv/AQAAAAAAAQCSAOr/AQAAAAAAAQCAAOv/AQAAAAAAAQB/AOv/AQAAAAAAAQB+AOv/AQAAAAAAAQB+AOr/AQAAAAAAAQB/AOr/AQAAAAAAAQBAAP//AQAAAAAAAQBBAP//AQAAAAAAAQBCAP//AQAAAAAAAQBDAP//AQAAAAAAAQBEAP//AQAAAAAAAQClAP//AQAAAAAAAQCmAP//AQAAAAAAAQCnAP//AQAAAAAAAQCnAP7/AQAAAAAAAQClAP7/AQAAAAAAAQD4APT/AQAAAAAAAwC5AP3/AQAAAAAAAwCnACwAAQAAAAAABQChACwAAQAAAAAABgCvACwAAQAAAAAABgA2ANz/AQAAAAAABwD5APX/AQAAAAAACAA=")
tile_set = ExtResource("5_ipoec")
[node name="Foreground layer" type="TileMapLayer" parent="."]
@@ -327,6 +329,9 @@ position = Vector2(880, -578)
[node name="HUD" parent="UI Layer" index="0" node_paths=PackedStringArray("Health")]
Health = NodePath("../../Brick Player/HealthComponent")
[node name="DeathScreen" parent="UI Layer" index="1"]
CurrentLevel = ExtResource("17_m6h4x")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
ComponentsToDisable = [NodePath("../../Brick Player")]
@@ -353,6 +358,10 @@ position = Vector2(1359, -42)
[node name="Killzone" parent="." instance=ExtResource("21_p30ax")]
position = Vector2(2456, 815)
[node name="ExitLevel" parent="." instance=ExtResource("22_a7yjf")]
position = Vector2(4138, 40)
AchievementId = "level_complete_3"
[connection signal="Death" from="Brick Player/HealthComponent" to="UI Layer/DeathScreen" method="OnPlayerDeath"]
[connection signal="Death" from="Brick Player/HealthComponent" to="UI Layer/GameOverScreen" method="OnPlayerDeath"]