Add level 5 resources and update scene configurations; implement exit level functionality and adjust node properties

This commit is contained in:
2026-01-19 00:17:59 +01:00
parent 054c379cdb
commit 89d8976733
8 changed files with 48 additions and 21 deletions

View File

@@ -1,15 +1,16 @@
[gd_scene load_steps=7 format=3 uid="uid://b4eifkc31jsun"]
[gd_scene load_steps=8 format=3 uid="uid://b4eifkc31jsun"]
[ext_resource type="Script" uid="uid://c6eoi3ymefc0x" path="res://Autoloads/GameManager.cs" id="1_t2tr6"]
[ext_resource type="PackedScene" uid="uid://bol7g83v2accs" path="res://scenes/level_village_1.tscn" id="2_bentb"]
[ext_resource type="PackedScene" uid="uid://chqb11pfoqmeb" path="res://scenes/level_village_2.tscn" id="3_ajlkg"]
[ext_resource type="PackedScene" uid="uid://h60obxmju6mo" path="res://scenes/level_village_3.tscn" id="4_se5tb"]
[ext_resource type="PackedScene" uid="uid://bhad760x3vvco" path="res://scenes/level_village_4.tscn" id="5_mnosh"]
[ext_resource type="PackedScene" uid="uid://bbwef3n2gjkt8" path="res://scenes/level_village_5.tscn" id="6_7rb6w"]
[ext_resource type="Script" uid="uid://chrhjch4ymfvr" path="res://scripts/Screenshot.cs" id="6_bbtu1"]
[node name="GameManager" type="Node"]
script = ExtResource("1_t2tr6")
LevelScenes = Array[PackedScene]([ExtResource("2_bentb"), ExtResource("3_ajlkg"), ExtResource("4_se5tb"), ExtResource("5_mnosh")])
LevelScenes = Array[PackedScene]([ExtResource("2_bentb"), ExtResource("3_ajlkg"), ExtResource("4_se5tb"), ExtResource("5_mnosh"), ExtResource("6_7rb6w")])
[node name="Screenshot" type="Node" parent="."]
script = ExtResource("6_bbtu1")

View File

@@ -53,11 +53,13 @@ size_flags_vertical = 3
[node name="Input Settings Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
disabled = true
text = "INPUT_BUTTON"
flat = true
[node name="Display Settings Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
disabled = true
text = "DISPLAY_BUTTON"
flat = true
@@ -68,6 +70,7 @@ flat = true
[node name="Gameplay Settings Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
disabled = true
text = "GAMEPLAY_BUTTON"
flat = true

View File

@@ -0,0 +1,8 @@
[gd_resource type="Resource" script_class="LevelResource" load_steps=2 format=3 uid="uid://qld841xv5ui0"]
[ext_resource type="Script" uid="uid://c2h0pqhxiqswe" path="res://scripts/Resources/LevelResource.cs" id="1_chped"]
[resource]
script = ExtResource("1_chped")
LevelName = "LEVEL_5_NAME"
ScenePath = "res://scenes/level_village_5.tscn"

File diff suppressed because one or more lines are too long

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@@ -1,8 +1,9 @@
[gd_scene load_steps=26 format=4 uid="uid://chqb11pfoqmeb"]
[gd_scene load_steps=27 format=4 uid="uid://chqb11pfoqmeb"]
[ext_resource type="PackedScene" uid="uid://bqi5s710xb1ju" path="res://objects/entities/brick_player.tscn" id="1_wcma7"]
[ext_resource type="PackedScene" uid="uid://cawlpch2lk3a2" path="res://objects/level/world_environment.tscn" id="2_ot3dy"]
[ext_resource type="PackedScene" uid="uid://6foggu31cu14" path="res://objects/level/ui_layer.tscn" id="3_cjqhe"]
[ext_resource type="Resource" uid="uid://dlwkbjw1l33uq" path="res://resources/levels/village/village_2.tres" id="4_h4uvs"]
[ext_resource type="PackedScene" uid="uid://cywsu7yrtjdog" path="res://objects/level/global_light.tscn" id="4_wykfl"]
[ext_resource type="PackedScene" uid="uid://cb0mnye1ki5a6" path="res://objects/level/camera_2d.tscn" id="5_8nvkd"]
[ext_resource type="Script" uid="uid://d23haq52m7ulv" path="res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_2d.gd" id="6_ono4h"]
@@ -74,6 +75,9 @@ process_mode = 4
[node name="HUD" parent="UI Layer" index="0" node_paths=PackedStringArray("Health")]
Health = NodePath("../../Brick Player/HealthComponent")
[node name="DeathScreen" parent="UI Layer" index="1"]
CurrentLevel = ExtResource("4_h4uvs")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
ComponentsToDisable = [NodePath("../../Brick Player")]
@@ -131,6 +135,7 @@ tile_set = ExtResource("13_lc0ll")
[node name="ExitLevel" parent="." instance=ExtResource("15_hcsb6")]
position = Vector2(987, -776)
AchievementId = "level_complete_2"
[node name="Child" parent="." instance=ExtResource("16_lc0ll")]
position = Vector2(-1326, 176)

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=31 format=4 uid="uid://h60obxmju6mo"]
[gd_scene load_steps=33 format=4 uid="uid://h60obxmju6mo"]
[ext_resource type="PackedScene" uid="uid://dyp4i4ru2j2jh" path="res://objects/fxs/explosion_fx.tscn" id="1_p30ax"]
[ext_resource type="PackedScene" uid="uid://dx80ivlvuuew4" path="res://objects/fxs/fire_fx.tscn" id="2_a7yjf"]
@@ -16,10 +16,12 @@
[ext_resource type="Script" uid="uid://ccfft4b8rwgbo" path="res://addons/phantom_camera/scripts/resources/tween_resource.gd" id="14_k7w2w"]
[ext_resource type="PackedScene" uid="uid://d0s2abysa86rq" path="res://objects/entities/child.tscn" id="15_dv6gh"]
[ext_resource type="PackedScene" uid="uid://6foggu31cu14" path="res://objects/level/ui_layer.tscn" id="16_nr2eo"]
[ext_resource type="Resource" uid="uid://b63u5qfp8p7pv" path="res://resources/levels/village/village_3.tres" id="17_m6h4x"]
[ext_resource type="PackedScene" uid="uid://b4pdt1gv2ymyi" path="res://objects/tooltip.tscn" id="18_l3a7y"]
[ext_resource type="PackedScene" uid="uid://cawlpch2lk3a2" path="res://objects/level/world_environment.tscn" id="20_embdf"]
[ext_resource type="PackedScene" uid="uid://cywsu7yrtjdog" path="res://objects/level/global_light.tscn" id="21_fytod"]
[ext_resource type="PackedScene" uid="uid://bqom4cm7r18db" path="res://objects/entities/killzone.tscn" id="21_p30ax"]
[ext_resource type="PackedScene" uid="uid://12jnkdygpxwc" path="res://objects/entities/exit_level.tscn" id="22_a7yjf"]
[ext_resource type="PackedScene" uid="uid://t6h2ra7kjyq" path="res://objects/entities/small_heal_potion.tscn" id="23_m6h4x"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_j7bvy"]
@@ -253,7 +255,7 @@ tile_map_data = PackedByteArray("AABiAAcAAQAEAAMAAABiAAYAAQAEAAIAAABiAAUAAQAEAAI
tile_set = ExtResource("4_6fdf4")
[node name="Entities layer" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AABAAAAAAAAJAAYAAABFAAAAAAALAAYAAABEAAAAAAAKAAYAAABDAAAAAAAKAAYAAABCAAAAAAAKAAYAAABBAAAAAAAKAAYAAABAAPr/AAAJAAYAAABBAPr/AAAKAAYAAABCAPr/AAAKAAYAAABDAPr/AAAKAAYAAABEAPr/AAAKAAYAAABFAPr/AAAKAAYAAABGAPr/AAAKAAYAAABHAPr/AAAKAAYAAABIAPr/AAAKAAYAAABJAPr/AAAKAAYAAABKAPr/AAAKAAYAAABLAPr/AAALAAYAAABjAP7/AAAHAAQAAAB8AP7/AAAKAAQAAABkAP7/AQAAAAAAAgBlAP7/AQAAAAAAAgBmAP7/AQAAAAAAAgBnAP7/AQAAAAAAAgBoAP7/AQAAAAAAAgBpAP7/AQAAAAAAAgBsAP7/AQAAAAAAAgBtAP7/AQAAAAAAAgBrAP7/AQAAAAAAAgBqAP7/AQAAAAAAAgBuAP7/AQAAAAAAAgBvAP7/AQAAAAAAAgBwAP7/AQAAAAAAAgBxAP7/AQAAAAAAAgByAP7/AQAAAAAAAgBzAP7/AQAAAAAAAgB0AP7/AQAAAAAAAgB1AP7/AQAAAAAAAgB2AP7/AQAAAAAAAgB3AP7/AQAAAAAAAgB4AP7/AQAAAAAAAgB5AP7/AQAAAAAAAgB6AP7/AQAAAAAAAgB7AP7/AQAAAAAAAgCJAPr/AAAJAAYAAACKAPr/AAAKAAYAAACLAPr/AAALAAYAAABOAOz/AQAAAAAAAQBNAOz/AQAAAAAAAQBMAOz/AQAAAAAAAQBNAOv/AQAAAAAAAQBDAOf/AQAAAAAAAQBCAOf/AQAAAAAAAQBBAOf/AQAAAAAAAQBCAOb/AQAAAAAAAQBIAOP/AQAAAAAAAQBHAOP/AQAAAAAAAQBGAOP/AQAAAAAAAQBHAOL/AQAAAAAAAQBBAN7/AQAAAAAAAQBCAN7/AQAAAAAAAQBDAN7/AQAAAAAAAQBCAN3/AQAAAAAAAQBDAOb/AQAAAAAAAQBGAOL/AQAAAAAAAQBDAN3/AQAAAAAAAQBMAOv/AQAAAAAAAQCRAOv/AQAAAAAAAQCRAOr/AQAAAAAAAQCRAOn/AQAAAAAAAQCSAOn/AQAAAAAAAQCTAOn/AQAAAAAAAQCTAOr/AQAAAAAAAQCTAOv/AQAAAAAAAQCSAOv/AQAAAAAAAQCSAOr/AQAAAAAAAQCAAOv/AQAAAAAAAQB/AOv/AQAAAAAAAQB+AOv/AQAAAAAAAQB+AOr/AQAAAAAAAQB/AOr/AQAAAAAAAQBAAP//AQAAAAAAAQBBAP//AQAAAAAAAQBCAP//AQAAAAAAAQBDAP//AQAAAAAAAQBEAP//AQAAAAAAAQClAP//AQAAAAAAAQCmAP//AQAAAAAAAQCnAP//AQAAAAAAAQCnAP7/AQAAAAAAAQClAP7/AQAAAAAAAQD4APT/AQAAAAAAAwC5AP3/AQAAAAAAAwCnACwAAQAAAAAABQChACwAAQAAAAAABgCvACwAAQAAAAAABgA2ANz/AQAAAAAABwD5APX/AQAAAAAACAABAQIAAQAAAAAACQA=")
tile_map_data = PackedByteArray("AABAAAAAAAAJAAYAAABFAAAAAAALAAYAAABEAAAAAAAKAAYAAABDAAAAAAAKAAYAAABCAAAAAAAKAAYAAABBAAAAAAAKAAYAAABAAPr/AAAJAAYAAABBAPr/AAAKAAYAAABCAPr/AAAKAAYAAABDAPr/AAAKAAYAAABEAPr/AAAKAAYAAABFAPr/AAAKAAYAAABGAPr/AAAKAAYAAABHAPr/AAAKAAYAAABIAPr/AAAKAAYAAABJAPr/AAAKAAYAAABKAPr/AAAKAAYAAABLAPr/AAALAAYAAABjAP7/AAAHAAQAAAB8AP7/AAAKAAQAAABkAP7/AQAAAAAAAgBlAP7/AQAAAAAAAgBmAP7/AQAAAAAAAgBnAP7/AQAAAAAAAgBoAP7/AQAAAAAAAgBpAP7/AQAAAAAAAgBsAP7/AQAAAAAAAgBtAP7/AQAAAAAAAgBrAP7/AQAAAAAAAgBqAP7/AQAAAAAAAgBuAP7/AQAAAAAAAgBvAP7/AQAAAAAAAgBwAP7/AQAAAAAAAgBxAP7/AQAAAAAAAgByAP7/AQAAAAAAAgBzAP7/AQAAAAAAAgB0AP7/AQAAAAAAAgB1AP7/AQAAAAAAAgB2AP7/AQAAAAAAAgB3AP7/AQAAAAAAAgB4AP7/AQAAAAAAAgB5AP7/AQAAAAAAAgB6AP7/AQAAAAAAAgB7AP7/AQAAAAAAAgCJAPr/AAAJAAYAAACKAPr/AAAKAAYAAACLAPr/AAALAAYAAABOAOz/AQAAAAAAAQBNAOz/AQAAAAAAAQBMAOz/AQAAAAAAAQBNAOv/AQAAAAAAAQBDAOf/AQAAAAAAAQBCAOf/AQAAAAAAAQBBAOf/AQAAAAAAAQBCAOb/AQAAAAAAAQBIAOP/AQAAAAAAAQBHAOP/AQAAAAAAAQBGAOP/AQAAAAAAAQBHAOL/AQAAAAAAAQBBAN7/AQAAAAAAAQBCAN7/AQAAAAAAAQBDAN7/AQAAAAAAAQBCAN3/AQAAAAAAAQBDAOb/AQAAAAAAAQBGAOL/AQAAAAAAAQBDAN3/AQAAAAAAAQBMAOv/AQAAAAAAAQCRAOv/AQAAAAAAAQCRAOr/AQAAAAAAAQCRAOn/AQAAAAAAAQCSAOn/AQAAAAAAAQCTAOn/AQAAAAAAAQCTAOr/AQAAAAAAAQCTAOv/AQAAAAAAAQCSAOv/AQAAAAAAAQCSAOr/AQAAAAAAAQCAAOv/AQAAAAAAAQB/AOv/AQAAAAAAAQB+AOv/AQAAAAAAAQB+AOr/AQAAAAAAAQB/AOr/AQAAAAAAAQBAAP//AQAAAAAAAQBBAP//AQAAAAAAAQBCAP//AQAAAAAAAQBDAP//AQAAAAAAAQBEAP//AQAAAAAAAQClAP//AQAAAAAAAQCmAP//AQAAAAAAAQCnAP//AQAAAAAAAQCnAP7/AQAAAAAAAQClAP7/AQAAAAAAAQD4APT/AQAAAAAAAwC5AP3/AQAAAAAAAwCnACwAAQAAAAAABQChACwAAQAAAAAABgCvACwAAQAAAAAABgA2ANz/AQAAAAAABwD5APX/AQAAAAAACAA=")
tile_set = ExtResource("5_ipoec")
[node name="Foreground layer" type="TileMapLayer" parent="."]
@@ -327,6 +329,9 @@ position = Vector2(880, -578)
[node name="HUD" parent="UI Layer" index="0" node_paths=PackedStringArray("Health")]
Health = NodePath("../../Brick Player/HealthComponent")
[node name="DeathScreen" parent="UI Layer" index="1"]
CurrentLevel = ExtResource("17_m6h4x")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
ComponentsToDisable = [NodePath("../../Brick Player")]
@@ -353,6 +358,10 @@ position = Vector2(1359, -42)
[node name="Killzone" parent="." instance=ExtResource("21_p30ax")]
position = Vector2(2456, 815)
[node name="ExitLevel" parent="." instance=ExtResource("22_a7yjf")]
position = Vector2(4138, 40)
AchievementId = "level_complete_3"
[connection signal="Death" from="Brick Player/HealthComponent" to="UI Layer/DeathScreen" method="OnPlayerDeath"]
[connection signal="Death" from="Brick Player/HealthComponent" to="UI Layer/GameOverScreen" method="OnPlayerDeath"]

File diff suppressed because one or more lines are too long

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@@ -1,8 +1,8 @@
[gd_scene load_steps=32 format=4 uid="uid://bbwef3n2gjkt8"]
[gd_scene load_steps=31 format=4 uid="uid://bbwef3n2gjkt8"]
[ext_resource type="PackedScene" uid="uid://bqi5s710xb1ju" path="res://objects/entities/brick_player.tscn" id="1_cchob"]
[ext_resource type="PackedScene" uid="uid://cawlpch2lk3a2" path="res://objects/level/world_environment.tscn" id="2_yd68a"]
[ext_resource type="Script" uid="uid://c2h0pqhxiqswe" path="res://scripts/Resources/LevelResource.cs" id="3_ggm0n"]
[ext_resource type="Resource" uid="uid://qld841xv5ui0" path="res://resources/levels/village/village_5.tres" id="3_kdt2h"]
[ext_resource type="PackedScene" uid="uid://6foggu31cu14" path="res://objects/level/ui_layer.tscn" id="3_qbt57"]
[ext_resource type="PackedScene" uid="uid://cywsu7yrtjdog" path="res://objects/level/global_light.tscn" id="4_hym4i"]
[ext_resource type="PackedScene" uid="uid://cb0mnye1ki5a6" path="res://objects/level/camera_2d.tscn" id="5_5gmfj"]
@@ -23,12 +23,6 @@
[ext_resource type="PackedScene" uid="uid://bockkmyn8il4c" path="res://objects/entities/basic_enemy.tscn" id="21_b5qxu"]
[ext_resource type="PackedScene" uid="uid://xp4njljog0x2" path="res://objects/entities/flying_enemy.tscn" id="22_kdt2h"]
[sub_resource type="Resource" id="Resource_qxp43"]
script = ExtResource("3_ggm0n")
LevelName = "Village 5"
ScenePath = "res://scenes/level_village_5.tscn"
metadata/_custom_type_script = "uid://c2h0pqhxiqswe"
[sub_resource type="Resource" id="Resource_0nwt7"]
script = ExtResource("7_3j1u0")
duration = 0.25
@@ -83,7 +77,7 @@ point_count = 8
Health = NodePath("../../Brick Player/HealthComponent")
[node name="DeathScreen" parent="UI Layer" index="1"]
CurrentLevel = SubResource("Resource_qxp43")
CurrentLevel = ExtResource("3_kdt2h")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
@@ -194,6 +188,7 @@ position = Vector2(1412, -1352)
[node name="ExitLevel" parent="." instance=ExtResource("20_kdt2h")]
position = Vector2(-187, -1351)
AchievementId = "level_complete_5"
[node name="Enemy2" parent="." instance=ExtResource("21_b5qxu")]
position = Vector2(745, -721)