Add explosion effect to explosive component and implement cleanup functionality

This commit is contained in:
2025-05-01 21:06:26 +02:00
parent ebfd5f0e60
commit 8c9afeee27
6 changed files with 72 additions and 6 deletions

View File

@@ -7,5 +7,5 @@ shader = ExtResource("1_a47lf")
shader_parameter/shine_color = Color(1, 1, 1, 1)
shader_parameter/shine_speed = -1.0
shader_parameter/shine_size = 0.011
shader_parameter/shine_frequency = 3.0
shader_parameter/shine_frequency = 1.0
shader_parameter/shine_angle_deg = 45.0