Refactor death screen logic; update level resource scene path and add new levels to game manager

This commit is contained in:
2025-05-17 00:33:27 +02:00
parent 19e2953181
commit 913e2039a7
13 changed files with 510 additions and 302 deletions

View File

@@ -0,0 +1,10 @@
[gd_resource type="Resource" script_class="LevelResource" load_steps=2 format=3 uid="uid://cqtalsov2bkpo"]
[ext_resource type="Script" uid="uid://cp68km8bykymb" path="res://scripts/resources/level_resource.gd" id="2_a2hpx"]
[resource]
resource_local_to_scene = true
script = ExtResource("2_a2hpx")
level_name = "Village - 1"
scene_path = "res://scenes/level_village_1.tscn"
metadata/_custom_type_script = "uid://cp68km8bykymb"