Refactor death screen logic; update level resource scene path and add new levels to game manager
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@@ -48,6 +48,7 @@ color_ramp = SubResource("GradientTexture1D_f1fvy")
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[sub_resource type="Resource" id="Resource_bqjcg"]
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script = ExtResource("4_ufsbg")
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level_name = "Village -2 "
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scene_path = ""
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metadata/_custom_type_script = "uid://cp68km8bykymb"
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[sub_resource type="Resource" id="Resource_0nwt7"]
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362
scenes/level_village_4.tscn
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362
scenes/level_village_4.tscn
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