Refactor save system and game manager; improve game restart functionality and state management

This commit is contained in:
2025-05-25 18:36:02 +02:00
parent 7c0778702d
commit 99ed007593
8 changed files with 22 additions and 12 deletions

View File

@@ -22,9 +22,7 @@ func on_restart_button_pressed() -> void:
if not gm:
return
gm.reset_player_state()
gm.reset_current_session_state()
get_tree().reload_current_scene()
gm.restart_game()
func on_main_menu_button_pressed() -> void: