Refactor collectable components to C# and update resource scripts for consistency
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@@ -1,8 +1,8 @@
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[gd_resource type="Resource" script_class="CollectableResource" load_steps=2 format=3 uid="uid://bsnr5v2b2mfsl"]
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[gd_resource type="Resource" load_steps=2 format=3 uid="uid://bsnr5v2b2mfsl"]
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[ext_resource type="Script" uid="uid://cb5f0mx0hrt3b" path="res://scripts/resources/collectable_resource.gd" id="1_fudbo"]
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[ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/resources/CollectableResource.cs" id="1_wfbgp"]
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[resource]
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script = ExtResource("1_fudbo")
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amount = 5.0
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type = 0
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script = ExtResource("1_wfbgp")
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Amount = 5.0
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Type = 0
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