Refactor collectable components to C# and update resource scripts for consistency

This commit is contained in:
2025-08-21 18:01:13 +02:00
parent d84f7d1740
commit 9d0f502cc2
16 changed files with 179 additions and 190 deletions

View File

@@ -1,8 +1,8 @@
[gd_resource type="Resource" script_class="CollectableResource" load_steps=2 format=3 uid="uid://vql535ckoeqm"]
[gd_resource type="Resource" load_steps=2 format=3 uid="uid://vql535ckoeqm"]
[ext_resource type="Script" uid="uid://cb5f0mx0hrt3b" path="res://scripts/resources/collectable_resource.gd" id="1_veemo"]
[ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/resources/CollectableResource.cs" id="1_7pquc"]
[resource]
script = ExtResource("1_veemo")
amount = 1.0
type = 0
script = ExtResource("1_7pquc")
Amount = 1.0
Type = 0