Refactor collectable components to C# and update resource scripts for consistency

This commit is contained in:
2025-08-21 18:01:13 +02:00
parent d84f7d1740
commit 9d0f502cc2
16 changed files with 179 additions and 190 deletions

View File

@@ -13,7 +13,7 @@ public partial class CollectableComponent : Node
[Export] public CollectableResource Data { get; set; }
[Export] public AudioStreamPlayer2D Sfx {get; set; }
[Signal] public delegate void CollectedEventHandler(Variant amount, CollectableType type, Node2D body);
[Signal] public delegate void CollectedEventHandler(float amount, CollectableType type, Node2D body);
public override void _Ready()
{