Add pause menu functionality and update collectable nodes with collision shapes
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@@ -23,9 +23,10 @@ hframes = 12
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vframes = 12
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frame = 51
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[node name="Collectable" type="Node" parent="." node_paths=PackedStringArray("area2d", "sfx") groups=["coins"]]
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[node name="Collectable" type="Node" parent="." node_paths=PackedStringArray("area2d", "collision_shape", "sfx") groups=["coins"]]
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script = ExtResource("2_7cph7")
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area2d = NodePath("..")
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collision_shape = NodePath("../CollisionShape2D")
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collectable_data = ExtResource("3_lk3av")
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sfx = NodePath("../sfx")
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@@ -22,9 +22,10 @@ hframes = 12
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vframes = 12
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frame = 64
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[node name="Collectable" type="Node" parent="." node_paths=PackedStringArray("area2d", "sfx") groups=["coins"]]
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[node name="Collectable" type="Node" parent="." node_paths=PackedStringArray("area2d", "collision_shape", "sfx") groups=["coins"]]
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script = ExtResource("2_cujcq")
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area2d = NodePath("..")
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collision_shape = NodePath("../CollisionShape2D")
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collectable_data = ExtResource("3_k64cr")
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sfx = NodePath("../sfx")
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@@ -22,9 +22,10 @@ hframes = 12
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vframes = 12
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frame = 51
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[node name="Collectable" type="Node" parent="." node_paths=PackedStringArray("area2d", "sfx") groups=["coins"]]
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[node name="Collectable" type="Node" parent="." node_paths=PackedStringArray("area2d", "collision_shape", "sfx") groups=["coins"]]
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script = ExtResource("2_y0k47")
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area2d = NodePath("..")
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collision_shape = NodePath("../CollisionShape2D")
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collectable_data = ExtResource("3_fm2fq")
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sfx = NodePath("../sfx")
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81
objects/pause_menu.tscn
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81
objects/pause_menu.tscn
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@@ -0,0 +1,81 @@
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[gd_scene load_steps=3 format=3 uid="uid://i6mnjbjcoqe5"]
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[ext_resource type="Script" uid="uid://cugifchx6jhuk" path="res://scripts/pause_menu.gd" id="1_aktha"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_g4ivv"]
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bg_color = Color(0, 0, 0, 1)
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[node name="Pause menu" type="Control" node_paths=PackedStringArray("pause_menu_control", "resume_button", "quit_button", "settings_button", "exit_to_menu_button")]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 6
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size_flags_vertical = 6
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script = ExtResource("1_aktha")
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pause_menu_control = NodePath(".")
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resume_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/Resume Button")
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quit_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/Quit game Button")
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settings_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/Settings Button")
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exit_to_menu_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/Exit to menu Button")
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[node name="PanelContainer" type="PanelContainer" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -209.0
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offset_top = -128.0
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offset_right = 209.0
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offset_bottom = 128.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_g4ivv")
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[node name="MarginContainer" type="MarginContainer" parent="PanelContainer"]
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layout_mode = 2
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theme_override_constants/margin_left = 8
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theme_override_constants/margin_top = 8
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theme_override_constants/margin_right = 8
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theme_override_constants/margin_bottom = 8
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[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/MarginContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 4
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[node name="Pause" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "Pause"
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horizontal_alignment = 1
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vertical_alignment = 1
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uppercase = true
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[node name="Spacer" type="Control" parent="PanelContainer/MarginContainer/VBoxContainer"]
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custom_minimum_size = Vector2(0, 32)
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layout_mode = 2
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size_flags_vertical = 3
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[node name="Resume Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "RESUME"
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flat = true
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[node name="Settings Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "SETTINGS"
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flat = true
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[node name="Exit to menu Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "EXIT TO MENU"
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flat = true
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[node name="Quit game Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "QUIT GAME"
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flat = true
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@@ -22,9 +22,10 @@ hframes = 12
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vframes = 12
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frame = 66
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[node name="Collectable" type="Node" parent="." node_paths=PackedStringArray("area2d", "sfx") groups=["coins"]]
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[node name="Collectable" type="Node" parent="." node_paths=PackedStringArray("area2d", "collision_shape", "sfx") groups=["coins"]]
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script = ExtResource("2_i1ssp")
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area2d = NodePath("..")
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collision_shape = NodePath("../CollisionShape2D")
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collectable_data = ExtResource("3_uknsr")
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sfx = NodePath("../sfx")
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