Add ChargeProgressBar, Credits, and GameOverScreen components for UI management

This commit is contained in:
2025-08-13 00:30:37 +02:00
parent 5d32f20fc4
commit a347140f76
76 changed files with 216 additions and 0 deletions

23
scripts/UI/Credits.cs Normal file
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using Godot;
using Mr.BrickAdventures.Autoloads;
namespace Mr.BrickAdventures.scripts.UI;
public partial class Credits : Control
{
private UIManager _uiManager;
public override void _Ready()
{
_uiManager = GetNode<UIManager>("/root/UIManager");
}
public override void _UnhandledInput(InputEvent @event)
{
if (!@event.IsActionPressed("ui_cancel")) return;
if (_uiManager != null && _uiManager.IsScreenOnTop(this))
{
_uiManager.PopScreen();
}
}
}