Better status effects
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=5 format=3 uid="uid://c7ku0k8n55hjv"]
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[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_brnkm"]
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[ext_resource type="Script" path="res://scripts/components/damage.gd" id="2_l84sa"]
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[ext_resource type="Script" path="res://scripts/components/damage_component.gd" id="2_x12f0"]
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[ext_resource type="Script" path="res://scripts/components/beam_component.gd" id="3_6pj0h"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ptfn7"]
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@@ -21,7 +21,7 @@ region_rect = Rect2(176, 64, 16, 16)
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shape = SubResource("RectangleShape2D_ptfn7")
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[node name="DamageComponent" type="Node" parent="." node_paths=PackedStringArray("area2d")]
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script = ExtResource("2_l84sa")
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script = ExtResource("2_x12f0")
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area2d = NodePath("..")
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[node name="BeamComponent" type="Node2D" parent="." node_paths=PackedStringArray("root", "sprite2d", "collision_shape")]
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