* Add GridMovementAbility and PacXonGridInteractor for grid-based movement; integrate with PlayerController and PacXonLevel

* Add GhostMovementComponent and PacXonTrailComponent; integrate ghost movement and trail features in PacXonLevel

* Update main menu button focus and add new movement abilities; adjust player and ghost initialization in PacXonLevel
This commit is contained in:
2025-09-13 01:52:07 +02:00
committed by GitHub
parent aa73e54b3e
commit a8ff492aed
25 changed files with 786 additions and 4 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=51 format=3 uid="uid://bqi5s710xb1ju"]
[gd_scene load_steps=54 format=3 uid="uid://bqi5s710xb1ju"]
[ext_resource type="Script" uid="uid://csel4s0e4g5uf" path="res://scripts/components/PlayerController.cs" id="1_yysbb"]
[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="2_lgb3u"]
@@ -16,6 +16,7 @@
[ext_resource type="PackedScene" uid="uid://chjbi5mgtwhsh" path="res://objects/movement_abilities/wall_jump_ability.tscn" id="7_bnap0"]
[ext_resource type="Script" uid="uid://ck6kmnbwhsttt" path="res://scripts/components/Movement/OneWayPlatformAbility.cs" id="7_uno3u"]
[ext_resource type="Texture2D" uid="uid://dhkwyv6ayb5qb" path="res://sprites/flying_ship.png" id="8_6lsog"]
[ext_resource type="PackedScene" uid="uid://dre1vit1m4d2n" path="res://objects/movement_abilities/grid_movement_ability.tscn" id="8_xuhvf"]
[ext_resource type="Script" uid="uid://dy78ak8eykw6e" path="res://scripts/components/FlipComponent.cs" id="9_yysbb"]
[ext_resource type="Script" uid="uid://mnjg3p0aw1ow" path="res://scripts/components/CanPickUpComponent.cs" id="10_yysbb"]
[ext_resource type="Script" uid="uid://ccqb8kd5m0eh7" path="res://scripts/components/ScoreComponent.cs" id="11_o1ihh"]
@@ -38,7 +39,9 @@
[ext_resource type="PackedScene" uid="uid://dtem8jgcyoqar" path="res://objects/entities/green_laser.tscn" id="36_oxudy"]
[ext_resource type="Script" uid="uid://dupnaark1f7gm" path="res://scripts/components/ProgressiveDamageComponent.cs" id="38_dhjci"]
[ext_resource type="Script" uid="uid://dssa2taiwktis" path="res://scripts/components/Movement/PlayerInputHandler.cs" id="42_e5pae"]
[ext_resource type="Script" uid="uid://c00siqtssccr6" path="res://scripts/components/PacXonGridInteractor.cs" id="42_xuhvf"]
[ext_resource type="Script" uid="uid://ceoxet1nqws8w" path="res://scripts/components/SpriteTilterComponent.cs" id="43_xuhvf"]
[ext_resource type="Script" uid="uid://cmk4m7mplqnrm" path="res://scripts/components/PacXonTrailComponent.cs" id="44_uno3u"]
[ext_resource type="Script" uid="uid://b1h8r5irryxcx" path="res://scripts/components/PlayerSfxComponent.cs" id="49_qec3q"]
[ext_resource type="Script" uid="uid://b2aanqykvdnev" path="res://scripts/components/PlayerGraphicsComponent.cs" id="50_dhjci"]
@@ -97,6 +100,7 @@ GravityScene = ExtResource("4_qec3q")
OneWayPlatformScene = ExtResource("5_dhjci")
SpaceshipMovementScene = ExtResource("6_721q0")
WallJumpScene = ExtResource("7_bnap0")
GridMovementScene = ExtResource("8_xuhvf")
metadata/_custom_type_script = "uid://csel4s0e4g5uf"
[node name="Movements" type="Node" parent="."]
@@ -296,3 +300,11 @@ script = ExtResource("38_dhjci")
HealthComponent = NodePath("../HealthComponent")
Sprite = NodePath("../Graphics/Root/Base")
metadata/_custom_type_script = "uid://dupnaark1f7gm"
[node name="PacXonGridInteractor" type="Node" parent="."]
script = ExtResource("42_xuhvf")
metadata/_custom_type_script = "uid://c00siqtssccr6"
[node name="PacXonTrailComponent" type="Line2D" parent="."]
script = ExtResource("44_uno3u")
metadata/_custom_type_script = "uid://cmk4m7mplqnrm"

View File

@@ -0,0 +1,31 @@
[gd_scene load_steps=5 format=3 uid="uid://b3877xt5upsj2"]
[ext_resource type="Texture2D" uid="uid://dpbpjffbdbovp" path="res://sprites/cap.png" id="1_ksysq"]
[ext_resource type="Script" uid="uid://7i20oc4cyabl" path="res://scripts/components/GhostMovementComponent.cs" id="2_0qila"]
[sub_resource type="CircleShape2D" id="CircleShape2D_0xbgb"]
[sub_resource type="CircleShape2D" id="CircleShape2D_ksysq"]
[node name="Ghost" type="CharacterBody2D"]
collision_layer = 8
collision_mask = 5
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_0xbgb")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(2.98023e-08, 0)
scale = Vector2(0.609375, 0.78125)
texture = ExtResource("1_ksysq")
[node name="GhostMovementComponent" type="Node2D" parent="."]
script = ExtResource("2_0qila")
metadata/_custom_type_script = "uid://7i20oc4cyabl"
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_ksysq")

View File

@@ -0,0 +1,7 @@
[gd_scene load_steps=2 format=3 uid="uid://dre1vit1m4d2n"]
[ext_resource type="Script" uid="uid://ctm5glmeu502l" path="res://scripts/components/Movement/GridMovementAbility.cs" id="1_xeoy8"]
[node name="GridMovementAbility" type="Node"]
script = ExtResource("1_xeoy8")
metadata/_custom_type_script = "uid://ctm5glmeu502l"

View File

@@ -12,6 +12,8 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
focus_neighbor_bottom = NodePath("PanelContainer/MarginContainer/VBoxContainer/ContinueButton")
focus_next = NodePath("PanelContainer/MarginContainer/VBoxContainer/ContinueButton")
script = ExtResource("1_epxpl")
MainMenuControl = NodePath(".")
NewGameButton = NodePath("PanelContainer/MarginContainer/VBoxContainer/NewGameButton")
@@ -54,26 +56,42 @@ size_flags_vertical = 3
[node name="ContinueButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
focus_neighbor_bottom = NodePath("../NewGameButton")
focus_next = NodePath("../NewGameButton")
text = "CONTINUE_BUTTON"
flat = true
[node name="NewGameButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
focus_neighbor_top = NodePath("../ContinueButton")
focus_neighbor_bottom = NodePath("../SettingsButton")
focus_next = NodePath("../SettingsButton")
focus_previous = NodePath("../ContinueButton")
text = "NEW_GAME_BUTTON"
flat = true
[node name="SettingsButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
focus_neighbor_top = NodePath("../NewGameButton")
focus_neighbor_bottom = NodePath("../CreditsButton")
focus_next = NodePath("../CreditsButton")
focus_previous = NodePath("../NewGameButton")
text = "SETTINGS_BUTTON"
flat = true
[node name="CreditsButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
focus_neighbor_top = NodePath("../SettingsButton")
focus_neighbor_bottom = NodePath("../QuitButton")
focus_next = NodePath("../QuitButton")
focus_previous = NodePath("../SettingsButton")
text = "CREDITS_BUTTON"
flat = true
[node name="QuitButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
focus_neighbor_top = NodePath("../CreditsButton")
focus_previous = NodePath("../CreditsButton")
text = "QUIT_BUTTON"
flat = true