* Add GridMovementAbility and PacXonGridInteractor for grid-based movement; integrate with PlayerController and PacXonLevel

* Add GhostMovementComponent and PacXonTrailComponent; integrate ghost movement and trail features in PacXonLevel

* Update main menu button focus and add new movement abilities; adjust player and ghost initialization in PacXonLevel
This commit is contained in:
2025-09-13 01:52:07 +02:00
committed by GitHub
parent aa73e54b3e
commit a8ff492aed
25 changed files with 786 additions and 4 deletions

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dedn7c7464pg2"
path="res://.godot/imported/brick_pacxon.png-5ed91e7ecc9f90e9d888bcdf71d54f77.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/brick_pacxon.png"
dest_files=["res://.godot/imported/brick_pacxon.png-5ed91e7ecc9f90e9d888bcdf71d54f77.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1