Refactor scene structure and resource paths; add death and game over screens
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@@ -1,15 +1,21 @@
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[gd_scene load_steps=2 format=3 uid="uid://wmw6gaisyrvx"]
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[gd_scene load_steps=3 format=3 uid="uid://wmw6gaisyrvx"]
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[ext_resource type="Script" uid="uid://bkd7o2u4psu4p" path="res://scripts/ui/game_over_screen.gd" id="1_v1o0m"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_mtg1b"]
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bg_color = Color(0, 0, 0, 1)
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[node name="GameOverScreen" type="Control"]
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[node name="GameOverScreen" type="Control" node_paths=PackedStringArray("game_over_screen", "restart_button", "main_menu_button")]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_v1o0m")
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game_over_screen = NodePath(".")
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restart_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/RestartLevelButton")
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main_menu_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/MenuButton")
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[node name="PanelContainer" type="PanelContainer" parent="."]
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layout_mode = 1
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