Refactor scene structure and resource paths; add death and game over screens
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=4 format=3 uid="uid://cvfsbiy5ggrpg"]
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[ext_resource type="PackedScene" uid="uid://bxpr4m7lq7clh" path="res://objects/ui/input_button.tscn" id="1_h8s4o"]
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[ext_resource type="Script" uid="uid://dppwl7xie2mh" path="res://scripts/input_settings.gd" id="1_v2gus"]
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[ext_resource type="Script" uid="uid://dppwl7xie2mh" path="res://scripts/ui/input_settings.gd" id="1_v2gus"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_se25o"]
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bg_color = Color(0, 0, 0, 1)
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