Refactor scene structure and resource paths; add death and game over screens

This commit is contained in:
2025-05-10 02:33:49 +02:00
parent 04cce84c6c
commit a95d96dcc9
38 changed files with 486 additions and 88 deletions

View File

@@ -1,11 +1,11 @@
[gd_scene load_steps=3 format=3 uid="uid://y0ae6e7t70fj"]
[ext_resource type="Script" uid="uid://c506rigcjlm6x" path="res://scripts/settings_menu.gd" id="1_lt6q2"]
[ext_resource type="Script" uid="uid://c506rigcjlm6x" path="res://scripts/ui/settings_menu.gd" id="1_lt6q2"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_wgbcl"]
bg_color = Color(0, 0, 0, 1)
[node name="Settings menu" type="Control" node_paths=PackedStringArray("settings_menu_control")]
[node name="Settings menu" type="Control" node_paths=PackedStringArray("settings_menu_control", "input_settings_button", "audio_settings_button", "display_settings_button", "gameplay_settings_button")]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
@@ -14,6 +14,10 @@ grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_lt6q2")
settings_menu_control = NodePath(".")
input_settings_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/Input Settings Button")
audio_settings_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/Audio Settings Button")
display_settings_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/Display Settings Button")
gameplay_settings_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/Gameplay Settings Button")
[node name="PanelContainer" type="PanelContainer" parent="."]
layout_mode = 1