Add phantom camera

This commit is contained in:
2025-03-01 19:52:43 +01:00
parent 57930f1c50
commit a9f8fb717e
149 changed files with 19276 additions and 2 deletions

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#######################################################################
# Credit goes to the Dialogue Manager plugin for this script
# Check it out at: https://github.com/nathanhoad/godot_dialogue_manager
#######################################################################
@tool
extends Control
#region Constants
const TEMP_FILE_NAME = "user://temp.zip"
#endregion
#region Signals
signal failed()
signal updated(updated_to_version: String)
#endregion
#region @onready
#@onready var logo: TextureRect = %Logo
@onready var _download_verion: Label = %DownloadVersionLabel
@onready var _download_http_request: HTTPRequest = %DownloadHTTPRequest
@onready var _download_button: Button = %DownloadButton
@onready var _download_button_bg: NinePatchRect = %DownloadButtonBG
@onready var _download_label: Label = %UpdateLabel
@onready var _breaking_label: Label = %BreakingLabel
@onready var _breaking_margin_container: MarginContainer = %BreakingMarginContainer
@onready var _breaking_options_button: OptionButton = %BreakingOptionButton
#@onready var current_version_label: Label = %CurrentVersionLabel
#endregion
#region Variables
# Todo - For 4.2 upgrade - Shows current version
var _download_dialogue: AcceptDialog
var _button_texture_default: Texture2D = load("res://addons/phantom_camera/assets/PhantomCameraBtnPrimaryDefault.png")
var _button_texture_hover: Texture2D = load("res://addons/phantom_camera/assets/PhantomCameraBtnPrimaryHover.png")
var next_version_release: Dictionary:
set(value):
next_version_release = value
_download_verion.text = "%s update is available for download" % value.tag_name.substr(1)
# Todo - For 4.2 upgrade
#current_version_label.text = "Current version is " + editor_plugin.get_version()
get:
return next_version_release
var _breaking_window_height: float = 520
var _breaking_window_height_update: float = 600
#endregion
#region Private Functions
func _ready() -> void:
_download_http_request.request_completed.connect(_on_http_request_request_completed)
_download_button.pressed.connect(_on_download_button_pressed)
_download_button.mouse_entered.connect(_on_mouse_entered)
_download_button.mouse_exited.connect(_on_mouse_exited)
_breaking_label.hide()
_breaking_margin_container.hide()
_breaking_options_button.hide()
_breaking_options_button.item_selected.connect(_on_item_selected)
func _on_item_selected(index: int) -> void:
if index == 1:
_download_button.show()
_download_dialogue.size = Vector2(_download_dialogue.size.x, _breaking_window_height_update)
else:
_download_button.hide()
_download_dialogue.size = Vector2(_download_dialogue.size.x, _breaking_window_height)
func _on_download_button_pressed() -> void:
_download_http_request.request(next_version_release.zipball_url)
_download_button.disabled = true
_download_label.text = "Downloading..."
_download_button_bg.hide()
func _on_mouse_entered() -> void:
_download_button_bg.set_texture(_button_texture_hover)
func _on_mouse_exited() -> void:
_download_button_bg.set_texture(_button_texture_default)
func _on_http_request_request_completed(result: int, response_code: int, headers: PackedStringArray, body: PackedByteArray) -> void:
if result != HTTPRequest.RESULT_SUCCESS:
failed.emit()
return
# Save the downloaded zip
var zip_file: FileAccess = FileAccess.open(TEMP_FILE_NAME, FileAccess.WRITE)
zip_file.store_buffer(body)
zip_file.close()
OS.move_to_trash(ProjectSettings.globalize_path("res://addons/phantom_camera"))
var zip_reader: ZIPReader = ZIPReader.new()
zip_reader.open(TEMP_FILE_NAME)
var files: PackedStringArray = zip_reader.get_files()
var base_path = files[1]
# Remove archive folder
files.remove_at(0)
# Remove assets folder
files.remove_at(0)
for path in files:
var new_file_path: String = path.replace(base_path, "")
if path.ends_with("/"):
DirAccess.make_dir_recursive_absolute("res://addons/%s" % new_file_path)
else:
var file: FileAccess = FileAccess.open("res://addons/%s" % new_file_path, FileAccess.WRITE)
file.store_buffer(zip_reader.read_file(path))
zip_reader.close()
DirAccess.remove_absolute(TEMP_FILE_NAME)
updated.emit(next_version_release.tag_name.substr(1))
func _on_notes_button_pressed() -> void:
OS.shell_open(next_version_release.html_url)
#endregion
#region Public Functions
func show_updater_warning(next_version_number: Array, current_version_number: Array) -> void:
var current_version_number_0: int = current_version_number[0] as int
var current_version_number_1: int = current_version_number[1] as int
var next_version_number_0: int = next_version_number[0] as int # Major release number in the new release
var next_version_number_1: int = next_version_number[1] as int # Minor release number in the new release
if next_version_number_0 > current_version_number_0 or \
next_version_number_1 > current_version_number_1:
_breaking_label.show()
_breaking_margin_container.show()
_breaking_options_button.show()
_download_button.hide()
_download_dialogue = get_parent()
_download_dialogue.size = Vector2(_download_dialogue.size.x, _breaking_window_height)
#endregion

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#######################################################################
# Credit goes to the Dialogue Manager plugin for this script
# Check it out at: https://github.com/nathanhoad/godot_dialogue_manager
#######################################################################
@tool
extends Button
#region Constants
const REMOTE_RELEASE_URL: StringName = "https://api.github.com/repos/ramokz/phantom-camera/releases"
const UPDATER_CONSTANTS := preload("res://addons/phantom_camera/scripts/panel/updater/updater_constants.gd")
#endregion
#region @onready
@onready var http_request: HTTPRequest = %HTTPRequest
@onready var download_dialog: AcceptDialog = %DownloadDialog
@onready var download_update_panel: Control = %DownloadUpdatePanel
@onready var needs_reload_dialog: AcceptDialog = %NeedsReloadDialog
@onready var update_failed_dialog: AcceptDialog = %UpdateFailedDialog
#endregion
#region Variables
# The main editor plugin
var editor_plugin: EditorPlugin
var needs_reload: bool = false
# A lambda that gets called just before refreshing the plugin. Return false to stop the reload.
var on_before_refresh: Callable = func(): return true
#endregion
#region Private Functions
func _ready() -> void:
hide()
# Check for updates on GitHub Releases
check_for_update()
pressed.connect(_on_update_button_pressed)
http_request.request_completed.connect(_request_request_completed)
download_update_panel.updated.connect(_on_download_update_panel_updated)
needs_reload_dialog.confirmed.connect(_on_needs_reload_dialog_confirmed)
func _request_request_completed(result: int, response_code: int, headers: PackedStringArray, body: PackedByteArray) -> void:
if result != HTTPRequest.RESULT_SUCCESS: return
if not editor_plugin: return
var current_version: String = editor_plugin.get_version()
# Work out the next version from the releases information on GitHub
var response: Array = JSON.parse_string(body.get_string_from_utf8())
if typeof(response) != TYPE_ARRAY: return
# GitHub releases are in order of creation, not order of version
var versions: Array = response.filter(func(release):
var version: String = release.tag_name.substr(1)
return version_to_number(version) > version_to_number(current_version)
)
if versions.size() > 0:
# Safeguard forks from being updated itself
if FileAccess.file_exists("res://dev_scenes/3d/dev_scene_3d.tscn") or \
not ProjectSettings.get_setting(UPDATER_CONSTANTS.setting_updater_enabled):
if not ProjectSettings.get_setting(UPDATER_CONSTANTS.setting_updater_notify_release): return
print_rich("
[color=#3AB99A] ********[/color]
[color=#3AB99A] ************[/color]
[color=#3AB99A]**************[/color]
[color=#3AB99A]****** *** *[/color]
[color=#3AB99A]****** ***[/color]
[color=#3AB99A]********** *****[/color]
[color=#3AB99A]******** ***********[/color]
[color=#3AB99A]******** *********** **[/color]
[color=#3AB99A]********* **************[/color]
[color=#3AB99A]********** *************[/color]
[color=#3AB99A]** ** ** ******* **[/color]
[font_size=18][b]New Phantom Camera version is available[/b][/font_size]")
if FileAccess.file_exists("res://dev_scenes/3d/dev_scene_3d.tscn"):
print_rich("[font_size=14][color=#EAA15E][b]As you're using a fork of the project, you will need to update it manually[/b][/color][/font_size]")
print_rich("[font_size=12]If you don't want to see this message, then it can be disabled inside:\n[code]Project Settings/Phantom Camera/Updater/Show New Release Info on Editor Launch in Output[/code]")
return
download_update_panel.next_version_release = versions[0]
download_update_panel.show_updater_warning(
versions[0].tag_name.substr(1).split("."),
current_version.split(".")
)
_set_scale()
editor_plugin.panel_button.add_theme_color_override("font_color", Color("#3AB99A"))
editor_plugin.panel_button.icon = load("res://addons/phantom_camera/icons/phantom_camera_updater_panel_icon.svg")
editor_plugin.panel_button.add_theme_color_override("icon_normal_color", Color("#3AB99A"))
show()
func _on_update_button_pressed() -> void:
if needs_reload:
var will_refresh = on_before_refresh.call()
if will_refresh:
EditorInterface.restart_editor(true)
else:
_set_scale()
download_dialog.popup_centered()
func _set_scale() -> void:
var scale: float = EditorInterface.get_editor_scale()
download_dialog.min_size = Vector2(300, 250) * scale
func _on_download_dialog_close_requested() -> void:
download_dialog.hide()
func _on_download_update_panel_updated(updated_to_version: String) -> void:
download_dialog.hide()
needs_reload_dialog.dialog_text = "Reload to finish update"
needs_reload_dialog.ok_button_text = "Reload"
needs_reload_dialog.cancel_button_text = "Cancel"
needs_reload_dialog.popup_centered()
needs_reload = true
text = "Reload Project"
func _on_download_update_panel_failed() -> void:
download_dialog.hide()
update_failed_dialog.dialog_text = "Updated Failed"
update_failed_dialog.popup_centered()
func _on_needs_reload_dialog_confirmed() -> void:
EditorInterface.restart_editor(true)
func _on_timer_timeout() -> void:
if not needs_reload:
check_for_update()
#endregion
#region Public Functions
# Convert a version number to an actually comparable number
func version_to_number(version: String) -> int:
var regex = RegEx.new()
regex.compile("[a-zA-Z]+")
if regex.search(str(version)): return 0
var bits = version.split(".")
var version_bit: int
var multiplier: int = 10000
for i in bits.size():
version_bit += bits[i].to_int() * multiplier / (10 ** (i))
return version_bit
func check_for_update() -> void:
http_request.request(REMOTE_RELEASE_URL)
#endregion

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extends RefCounted
# Plugin Project Settings Sections
const setting_phantom_camera: StringName = "phantom_camera/"
const setting_updater_name: StringName = setting_phantom_camera + "updater/"
# Updater Settings
const setting_updater_enabled: StringName = setting_updater_name + "enable_updater"
const setting_updater_notify_release: StringName = setting_updater_name + "show_new_release_info_on_editor_launch_in_output"