Add console open/close functionality to pause menu; update console path in project settings

This commit is contained in:
2025-05-03 16:08:16 +02:00
parent b36df13982
commit aa2bd7b3b0
8 changed files with 535 additions and 6 deletions

View File

@@ -31,7 +31,7 @@ PhantomCameraManager="*res://addons/phantom_camera/scripts/managers/phantom_came
AudioController="*res://objects/audio_controller.tscn"
SteamIntegrationNode="*res://objects/steam_integration.tscn"
SteamControllerInput="*res://autoloads/steam_controller_input.gd"
Console="*res://addons/godot-console/scripts/console.gd"
Console="*res://addons/console/console.gd"
[debug]
@@ -58,7 +58,7 @@ movie_writer/fps=24
[editor_plugins]
enabled=PackedStringArray("res://addons/godot-console/plugin.cfg", "res://addons/phantom_camera/plugin.cfg")
enabled=PackedStringArray("res://addons/console/plugin.cfg", "res://addons/phantom_camera/plugin.cfg")
[global_group]