Add KnockbackComponent and HazardComponent for enhanced enemy interactions; integrate knockback effects in DamageComponent

This commit is contained in:
2025-09-11 05:09:24 +02:00
parent 98b3202361
commit aa73e54b3e
10 changed files with 127 additions and 50 deletions

View File

@@ -62,10 +62,10 @@ ease = 2
z_index = 1
position = Vector2(-203, 9)
[node name="HitParticles" parent="Brick Player" index="25"]
[node name="HitParticles" parent="Brick Player" index="24"]
process_material = SubResource("ParticleProcessMaterial_lgb3u")
[node name="VisibleOnScreenNotifier2D" parent="Brick Player" index="28"]
[node name="VisibleOnScreenNotifier2D" parent="Brick Player" index="27"]
process_mode = 4
[node name="WorldEnvironment" parent="." instance=ExtResource("2_ot3dy")]