Update node paths and group assignments for consistency across scenes
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@@ -39,7 +39,7 @@ script = ExtResource("2_w33sr")
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ToCollapseTimer = NodePath("../ToCollapseTimer")
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ResetTimer = NodePath("../ResetTimer")
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Sprite2D = NodePath("../Sprite2D")
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CollisionShape = NodePath("../Collapsable detector/AreaCollisionShape2D")
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CollisionShape = NodePath("../StaticCollisionShape2D")
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CollapseTime = 0.75
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ResetTime = 3.0
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