Adjust bullet speed, update collectable node structure, and enhance marketplace layout; add marketplace button resource
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@@ -33,19 +33,19 @@ func set_coins_label() -> void:
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return
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#todo: set internationalized text
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coins_label.text = "Coins: " + str(game_manager.get_coins())
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coins_label.text = "Coins:" + str(game_manager.get_coins())
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func set_lives_label() -> void:
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if not game_manager:
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return
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lives_label.text = "Lives: " + str(game_manager.get_lives())
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lives_label.text = "Lives:" + str(game_manager.get_lives())
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func set_health_progressbar() -> void:
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if not player_health:
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return
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health_progressbar.value = player_health.health
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health_progressbar.max_value = player_health.max_health
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