Adjust bullet speed, update collectable node structure, and enhance marketplace layout; add marketplace button resource
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@@ -7,6 +7,7 @@ extends Node
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@export var font: Font
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@export var skill_unlocker: SkillUnlockerComponent
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@export var components_to_disable: Array[Node] = []
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@export var marketplace_button: PackedScene
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@onready var game_manager: GM = $"/root/GameManager"
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@@ -43,9 +44,8 @@ func _input(event: InputEvent) -> void:
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func create_upgrade_button(skill: SkillData):
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var button := Button.new()
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var button := marketplace_button.instantiate() as Button
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button.text = skill.name + " " + str(skill.cost)
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button.flat = true
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button.icon = skill.icon
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button.pressed.connect(func () -> void: _on_button_pressed(skill))
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