refactor: Replace hardcoded node paths with constants and remove ScoreComponent.
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@@ -1,4 +1,5 @@
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using Godot;
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using Mr.BrickAdventures;
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using Mr.BrickAdventures.Autoloads;
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using Mr.BrickAdventures.scripts.components;
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@@ -15,7 +16,7 @@ public partial class Hud : Control
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public override void _Ready()
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{
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_gameManager = GetNode<GameManager>("/root/GameManager");
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_gameManager = GetNode<GameManager>(Constants.GameManagerPath);
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}
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public override void _Process(double delta)
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