refactor: Replace hardcoded node paths with constants and remove ScoreComponent.
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@@ -1,4 +1,5 @@
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using Godot;
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using Mr.BrickAdventures;
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using Mr.BrickAdventures.Autoloads;
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namespace Mr.BrickAdventures.scripts.UI;
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@@ -14,18 +15,18 @@ public partial class SettingsMenu : Control
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[Export] public Button AudioSettingsButton { get; set; }
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[Export] public Button DisplaySettingsButton { get; set; }
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[Export] public Button GameplaySettingsButton { get; set; }
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private UIManager _uiManager;
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public override void _Ready()
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{
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_uiManager = GetNode<UIManager>("/root/UIManager");
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_uiManager = GetNode<UIManager>(Constants.UIManagerPath);
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InputSettingsButton.Pressed += OnInputSettingsPressed;
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AudioSettingsButton.Pressed += OnAudioSettingsPressed;
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DisplaySettingsButton.Pressed += OnDisplaySettingsPressed;
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GameplaySettingsButton.Pressed += OnGameplaySettingsPressed;
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InputSettingsControl?.Hide();
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AudioSettingsControl?.Hide();
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DisplaySettingsControl?.Hide();
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