refactor: Replace hardcoded node paths with constants and remove ScoreComponent.

This commit is contained in:
2026-01-31 15:35:04 +01:00
parent 62bdf1ba39
commit b62478bbea
27 changed files with 183 additions and 202 deletions

View File

@@ -1,4 +1,5 @@
using Godot;
using Mr.BrickAdventures;
using Mr.BrickAdventures.Autoloads;
namespace Mr.BrickAdventures.scripts.UI;
@@ -14,18 +15,18 @@ public partial class SettingsMenu : Control
[Export] public Button AudioSettingsButton { get; set; }
[Export] public Button DisplaySettingsButton { get; set; }
[Export] public Button GameplaySettingsButton { get; set; }
private UIManager _uiManager;
public override void _Ready()
{
_uiManager = GetNode<UIManager>("/root/UIManager");
_uiManager = GetNode<UIManager>(Constants.UIManagerPath);
InputSettingsButton.Pressed += OnInputSettingsPressed;
AudioSettingsButton.Pressed += OnAudioSettingsPressed;
DisplaySettingsButton.Pressed += OnDisplaySettingsPressed;
GameplaySettingsButton.Pressed += OnGameplaySettingsPressed;
InputSettingsControl?.Hide();
AudioSettingsControl?.Hide();
DisplaySettingsControl?.Hide();