Add spaceship interaction components and update player movement logic

This commit is contained in:
2025-05-25 19:26:41 +02:00
parent 129fc17f13
commit bac0a8c5f7
19 changed files with 286 additions and 36 deletions

View File

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[gd_scene load_steps=4 format=3 uid="uid://lpovacvt3yyj"]
[ext_resource type="Texture2D" uid="uid://dhkwyv6ayb5qb" path="res://sprites/flying_ship.png" id="1_r82pf"]
[ext_resource type="Script" uid="uid://ghb614g22ph7" path="res://scripts/components/spaceship_enter_component.gd" id="2_wanmd"]
[sub_resource type="CircleShape2D" id="CircleShape2D_wanmd"]
radius = 16.1245
[node name="Spaceship Enter" type="Area2D"]
collision_layer = 0
collision_mask = 4
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_r82pf")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_wanmd")
[node name="SpaceshipEnterComponent" type="Node" parent="." node_paths=PackedStringArray("area2d")]
script = ExtResource("2_wanmd")
area2d = NodePath("..")