Add SkillManager class and integrate with PlayerController and SkillUnlockerComponent (#10)
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@@ -16,6 +16,7 @@ public partial class ConsoleManager : Node
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{
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_gameManager = GetNode<GameManager>("/root/GameManager");
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_achievementManager = GetNode<AchievementManager>("/root/AchievementManager");
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_skillManager = GetNode<SkillManager>("/root/SkillManager");
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RegisterConsoleCommands();
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}
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@@ -96,13 +97,12 @@ public partial class ConsoleManager : Node
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private bool GetSkillManagement()
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{
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var player = _gameManager.Player;
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if (player == null)
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if (player == null || !IsInstanceValid(player))
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{
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LimboConsole.Warn("Player node not found.");
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LimboConsole.Warn("Player node not found or is invalid.");
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return false;
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}
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_skillManager ??= player.GetNode<SkillManager>("SkillManager");
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_skillUnlockerComponent ??= player.GetNode<SkillUnlockerComponent>("SkillUnlockerComponent");
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if (_skillManager != null && _skillUnlockerComponent != null) return true;
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