Add SkillManager class and integrate with PlayerController and SkillUnlockerComponent (#10)

This commit is contained in:
2025-08-31 13:04:50 +02:00
committed by GitHub
parent 2d520a708f
commit bd40c797d4
11 changed files with 116 additions and 32 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=60 format=3 uid="uid://bqi5s710xb1ju"]
[gd_scene load_steps=53 format=3 uid="uid://bqi5s710xb1ju"]
[ext_resource type="Script" uid="uid://csel4s0e4g5uf" path="res://scripts/components/PlayerController.cs" id="1_yysbb"]
[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="2_lgb3u"]
@@ -27,16 +27,9 @@
[ext_resource type="Script" uid="uid://dtg6115je7b5s" path="res://scripts/components/StompDamageComponent.cs" id="17_bl1gx"]
[ext_resource type="AudioStream" uid="uid://duj2q0rqytaxg" path="res://sfx/jump.wav" id="18_pysae"]
[ext_resource type="AudioStream" uid="uid://bmfn6p88gy575" path="res://sfx/player_hurt.wav" id="19_7anly"]
[ext_resource type="Script" uid="uid://d4crrfmbgxnqf" path="res://scripts/Resources/SkillData.cs" id="19_yysbb"]
[ext_resource type="AudioStream" uid="uid://ycgtf6wj7mto" path="res://sfx/heal.wav" id="20_bptj5"]
[ext_resource type="Resource" uid="uid://dw5ee2lpeypnb" path="res://resources/skills/brick_throw.tres" id="20_o1ihh"]
[ext_resource type="Resource" uid="uid://cdp8sex36vdq2" path="res://resources/skills/explosive_brick.tres" id="21_ur2y5"]
[ext_resource type="Resource" uid="uid://cr5lo4h8wm0jc" path="res://resources/skills/fire_brick.tres" id="22_7til7"]
[ext_resource type="Resource" uid="uid://ceakv6oqob6m7" path="res://resources/skills/ice_brick.tres" id="23_e5pae"]
[ext_resource type="Resource" uid="uid://d3bjre2etov1n" path="res://resources/skills/magnetic.tres" id="24_xuhvf"]
[ext_resource type="Script" uid="uid://dlh5xcv2sy82s" path="res://scripts/components/SkillUnlockerComponent.cs" id="25_yysbb"]
[ext_resource type="Script" uid="uid://bo506l4x0808e" path="res://scripts/components/HitComponent.cs" id="26_6n1ss"]
[ext_resource type="Script" uid="uid://di572axt0c3s8" path="res://scripts/SkillManager.cs" id="26_uno3u"]
[ext_resource type="Script" uid="uid://cjcc7fia15wu3" path="res://scripts/components/CanBeLaunchedComponent.cs" id="27_oefns"]
[ext_resource type="PackedScene" uid="uid://bg76mtpcmfm2j" path="res://objects/ui/charging_bar_layer.tscn" id="28_3f5nm"]
[ext_resource type="Script" uid="uid://cqau0810tjk4d" path="res://scripts/components/TriggerLeverComponent.cs" id="28_bnap0"]
@@ -223,13 +216,8 @@ Damage = 4.0
Area = NodePath("../StompDamageArea")
Root = NodePath("..")
[node name="SkillManager" type="Node" parent="."]
script = ExtResource("26_uno3u")
AvailableSkills = Array[ExtResource("19_yysbb")]([ExtResource("20_o1ihh"), ExtResource("21_ur2y5"), ExtResource("22_7til7"), ExtResource("23_e5pae"), ExtResource("24_xuhvf")])
[node name="SkillUnlockerComponent" type="Node" parent="." node_paths=PackedStringArray("SkillManager")]
[node name="SkillUnlockerComponent" type="Node" parent="."]
script = ExtResource("25_yysbb")
SkillManager = NodePath("../SkillManager")
[node name="HitComponent" type="Node" parent="." node_paths=PackedStringArray("Sprite", "Health", "HitFx")]
script = ExtResource("26_6n1ss")
@@ -267,12 +255,11 @@ bus = &"sfx"
stream = ExtResource("32_x2b7c")
bus = &"sfx"
[node name="ChargingBarLayer" parent="." node_paths=PackedStringArray("_skillManager") instance=ExtResource("28_3f5nm")]
[node name="ChargingBarLayer" parent="." instance=ExtResource("28_3f5nm")]
offset_left = -17.0
offset_top = -30.0
offset_right = 23.0
offset_bottom = -20.0
_skillManager = NodePath("../SkillManager")
[node name="HitParticles" parent="." instance=ExtResource("28_jh5m0")]
process_material = SubResource("ParticleProcessMaterial_lgb3u")

View File

@@ -0,0 +1,13 @@
[gd_scene load_steps=8 format=3 uid="uid://bi6v7u17vg1ww"]
[ext_resource type="Script" uid="uid://dru77vj07e18s" path="res://Autoloads/SkillManager.cs" id="1_31033"]
[ext_resource type="Script" uid="uid://d4crrfmbgxnqf" path="res://scripts/Resources/SkillData.cs" id="2_87da4"]
[ext_resource type="Resource" uid="uid://dw5ee2lpeypnb" path="res://resources/skills/brick_throw.tres" id="3_shjvi"]
[ext_resource type="Resource" uid="uid://cdp8sex36vdq2" path="res://resources/skills/explosive_brick.tres" id="4_53vnv"]
[ext_resource type="Resource" uid="uid://cr5lo4h8wm0jc" path="res://resources/skills/fire_brick.tres" id="5_77gav"]
[ext_resource type="Resource" uid="uid://ceakv6oqob6m7" path="res://resources/skills/ice_brick.tres" id="6_gib8v"]
[ext_resource type="Resource" uid="uid://d3bjre2etov1n" path="res://resources/skills/magnetic.tres" id="7_6wy8o"]
[node name="SkillManager" type="Node"]
script = ExtResource("1_31033")
AvailableSkills = Array[ExtResource("2_87da4")]([ExtResource("3_shjvi"), ExtResource("4_53vnv"), ExtResource("5_77gav"), ExtResource("6_gib8v"), ExtResource("7_6wy8o")])