Refactor brick throwing mechanics; integrate new input handling and projectile initialization components

This commit is contained in:
2025-05-13 00:44:44 +02:00
parent 3d65daf0c5
commit c291f42531
25 changed files with 276 additions and 72 deletions

View File

@@ -0,0 +1,11 @@
[gd_resource type="Resource" script_class="ChargeThrowInputResource" load_steps=2 format=3 uid="uid://diuv6pr6a0dup"]
[ext_resource type="Script" uid="uid://dl1kpll33o6mv" path="res://scripts/resources/charge_throw_input_resource.gd" id="1_6fb6k"]
[resource]
script = ExtResource("1_6fb6k")
min_power = 0.5
max_power = 2.0
max_charge_time = 1.5
min_charge_duration = 0.1
metadata/_custom_type_script = "uid://dl1kpll33o6mv"