Refactor brick throwing mechanics; integrate new input handling and projectile initialization components
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7
resources/throw_behaviors/tap_throw_input.tres
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7
resources/throw_behaviors/tap_throw_input.tres
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[gd_resource type="Resource" script_class="TapThrowInputResource" load_steps=2 format=3 uid="uid://br84dsfa3ti04"]
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[ext_resource type="Script" uid="uid://blvdnsyi287rf" path="res://scripts/resources/tap_throw_input_resource.gd" id="1_c51dp"]
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[resource]
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script = ExtResource("1_c51dp")
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metadata/_custom_type_script = "uid://blvdnsyi287rf"
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