Refactor brick throwing mechanics; integrate new input handling and projectile initialization components

This commit is contained in:
2025-05-13 00:44:44 +02:00
parent 3d65daf0c5
commit c291f42531
25 changed files with 276 additions and 72 deletions

View File

@@ -32,7 +32,7 @@ func add_skill(skill_data: SkillData) -> void:
skill_instance[key] = value
add_child(skill_instance)
owner.add_child(skill_instance)
active_components[skill_data.name] = skill_instance